using System.Collections; using System.Collections.Generic; using UnityEngine; namespace DTYJ { public class OptEquipItem_AFC_JinJi : OptEquipItem_WithAnim { public override void Exe(string cmd = null) { base.Exe(cmd); var cmdObj = new AFC_IBP_opt(); cmdObj.stationNo = id; cmdObj.emergencyRelease = 1; //CMDData data = new CMDData(); //data.cmd = 20204; //data.data = cmdObj; //NetworkAnimPlayer.instance.CmdSendCmdToServer(LitJson.JsonMapper.ToJson(data)); NetworkAnimPlayer.instance.SendCmdToServer(20204, cmdObj); } } }