using System.Collections; using System.Collections.Generic; using UnityEngine; namespace DTYJ { public class OptEquipItem_ZhiHuiBu : OptEquipItem { public override void Exe(string cmd = null) { if (cmd == "ΙθΑ’") { ControllerPanel.instance.CmdPlaceZhiHuiBu(); } else { ControllerPanel.instance.CmdRemoveZhiHuiBu(); } } } }