using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace DTYJ { public class CtrlPanel_ZiDongSPJ : MonoBehaviour { public Dropdown dropdownNo, dropdownCmd; private void Awake() { dropdownNo.onValueChanged.AddListener(OnChangeNo); dropdownCmd.onValueChanged.AddListener(OnChangeCmd); } string number = "1"; int state = 0; private void OnChangeCmd(int arg0) { state = arg0; } private void OnChangeNo(int arg0) { number = dropdownNo.captionText.text; } public void OnClickExe() { AFCTVM afcTVM = new AFCTVM(); afcTVM.tvmNo = number; afcTVM.state = state; var dataCmd = new { cmd = 10202, data = afcTVM }; ControllerPanel.instance.CmdSendMessageMoNI(Newtonsoft.Json.JsonConvert.SerializeObject(dataCmd)); } } }