using System.Collections; using System.Collections.Generic; using UnityCommon; using UnityEngine; using UnityEngine.UI; namespace DTYJ { public class ZhuCe : MonoBehaviour { private void Awake() { Screen.SetResolution(1366, 650, false); } public InputField inputField_mac, inputField_code; public void OnClick() { var str = inputField_mac.text + "swsj202312"; inputField_code.text = Utility.GetMD5WithString(str); } } }