MainEntry.Custom.cs 784 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityGameFramework.Runtime;
  5. namespace GFMain
  6. {
  7. public partial class MainEntry : MonoBehaviour
  8. {
  9. public static CameraCtrlComponent CameraCtrl { get; private set; }
  10. public static CommonUIComponent CommonUI { get; private set; }
  11. public static BuiltinDataComponent BuiltinData { get; private set; }
  12. public static LocalConfigComponent LocalConfig { get; private set; }
  13. private static void InitCustomComponents()
  14. {
  15. CameraCtrl = GameEntry.GetComponent<CameraCtrlComponent>();
  16. CommonUI = GameEntry.GetComponent<CommonUIComponent>();
  17. BuiltinData = GameEntry.GetComponent<BuiltinDataComponent>();
  18. }
  19. }
  20. }