ResourceEditor.xml 1.1 KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <UnityGameFramework>
  3. <ResourceEditor>
  4. <Settings>
  5. <SourceAssetRootPath>Assets</SourceAssetRootPath>
  6. <SourceAssetSearchPaths>
  7. <SourceAssetSearchPath RelativePath="_DTYJ" />
  8. <SourceAssetSearchPath RelativePath="GFMain" />
  9. <SourceAssetSearchPath RelativePath="UnityCommon" />
  10. <SourceAssetSearchPath RelativePath="WanBiCreator3.0" />
  11. <SourceAssetSearchPath RelativePath="Levels" />
  12. <SourceAssetSearchPath RelativePath="_ProjectWuJiang" />
  13. </SourceAssetSearchPaths>
  14. <SourceAssetUnionTypeFilter>t:Scene t:Prefab t:Shader t:Model t:Material t:Texture t:AudioClip t:AnimationClip t:VideoClip t:AnimatorController t:Font t:TextAsset t:ScriptableObject t:Object</SourceAssetUnionTypeFilter>
  15. <SourceAssetUnionLabelFilter>l:ResourceInclusive</SourceAssetUnionLabelFilter>
  16. <SourceAssetExceptTypeFilter>t:Script t:asmdef</SourceAssetExceptTypeFilter>
  17. <SourceAssetExceptLabelFilter>l:ResourceExclusive</SourceAssetExceptLabelFilter>
  18. <AssetSorter>Path</AssetSorter>
  19. </Settings>
  20. </ResourceEditor>
  21. </UnityGameFramework>