Tool.cs 369 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityCommon;
  4. using UnityEngine;
  5. namespace DTYJ
  6. {
  7. public class Tool : MonoBehaviour
  8. {
  9. private void Start()
  10. {
  11. //var ctrl = GetComponent<CameraController>();
  12. //ctrl.Enter(new FlyState(Camera.main, transform.position, transform.rotation));
  13. }
  14. }
  15. }