ResourceVerifyStartEventArgs.cs 2.3 KB

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  1. //------------------------------------------------------------
  2. // Game Framework
  3. // Copyright © 2013-2021 Jiang Yin. All rights reserved.
  4. // Homepage: https://gameframework.cn/
  5. // Feedback: mailto:ellan@gameframework.cn
  6. //------------------------------------------------------------
  7. using GameFramework;
  8. using GameFramework.Event;
  9. namespace UnityGameFramework.Runtime
  10. {
  11. /// <summary>
  12. /// 资源校验开始事件。
  13. /// </summary>
  14. public sealed class ResourceVerifyStartEventArgs : GameEventArgs
  15. {
  16. /// <summary>
  17. /// 资源校验开始事件编号。
  18. /// </summary>
  19. public static readonly int EventId = typeof(ResourceVerifyStartEventArgs).GetHashCode();
  20. /// <summary>
  21. /// 初始化资源校验开始事件的新实例。
  22. /// </summary>
  23. public ResourceVerifyStartEventArgs()
  24. {
  25. Count = 0;
  26. TotalLength = 0L;
  27. }
  28. /// <summary>
  29. /// 获取资源校验开始事件编号。
  30. /// </summary>
  31. public override int Id
  32. {
  33. get
  34. {
  35. return EventId;
  36. }
  37. }
  38. /// <summary>
  39. /// 获取要校验资源的数量。
  40. /// </summary>
  41. public int Count
  42. {
  43. get;
  44. private set;
  45. }
  46. /// <summary>
  47. /// 获取要校验资源的总大小。
  48. /// </summary>
  49. public long TotalLength
  50. {
  51. get;
  52. private set;
  53. }
  54. /// <summary>
  55. /// 创建资源校验开始事件。
  56. /// </summary>
  57. /// <param name="e">内部事件。</param>
  58. /// <returns>创建的资源校验开始事件。</returns>
  59. public static ResourceVerifyStartEventArgs Create(GameFramework.Resource.ResourceVerifyStartEventArgs e)
  60. {
  61. ResourceVerifyStartEventArgs resourceVerifyStartEventArgs = ReferencePool.Acquire<ResourceVerifyStartEventArgs>();
  62. resourceVerifyStartEventArgs.Count = e.Count;
  63. resourceVerifyStartEventArgs.TotalLength = e.TotalLength;
  64. return resourceVerifyStartEventArgs;
  65. }
  66. /// <summary>
  67. /// 清理资源校验开始事件。
  68. /// </summary>
  69. public override void Clear()
  70. {
  71. Count = 0;
  72. TotalLength = 0L;
  73. }
  74. }
  75. }