MaterialCtrl.cs 418 B

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  1. using Sirenix.OdinInspector;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityCommon;
  5. using UnityEngine;
  6. namespace DTYJ
  7. {
  8. public class MaterialCtrl : SerializedMonoBehaviour
  9. {
  10. public static MaterialCtrl Instance { get; private set; }
  11. private void Awake()
  12. {
  13. Instance = this;
  14. }
  15. public Dictionary<string, Material> dicMaterials;
  16. }
  17. }