DownLoadResult.cs 1.1 KB

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  1. using System;
  2. using GameFramework;
  3. namespace UGFExtensions.Await
  4. {
  5. /// <summary>
  6. /// DownLoad 结果
  7. /// </summary>
  8. public class DownLoadResult : IReference
  9. {
  10. /// <summary>
  11. /// 是否有错误
  12. /// </summary>
  13. public bool IsError { get; private set; }
  14. /// <summary>
  15. /// 错误信息
  16. /// </summary>
  17. public string ErrorMessage { get; private set; }
  18. /// <summary>
  19. /// 自定义数据
  20. /// </summary>
  21. public object UserData { get; private set; }
  22. public static DownLoadResult Create(bool isError, string errorMessage, object userData)
  23. {
  24. DownLoadResult downLoadResult = ReferencePool.Acquire<DownLoadResult>();
  25. downLoadResult.IsError = isError;
  26. downLoadResult.ErrorMessage = errorMessage;
  27. downLoadResult.UserData = userData;
  28. return downLoadResult;
  29. }
  30. public void Clear()
  31. {
  32. IsError = false;
  33. ErrorMessage = string.Empty;
  34. UserData = null;
  35. }
  36. }
  37. }