zhouhongyu 21b4f3fe24 code %!s(int64=2) %!d(string=hai) anos
..
Models 21b4f3fe24 code %!s(int64=2) %!d(string=hai) anos
Prefabs 21b4f3fe24 code %!s(int64=2) %!d(string=hai) anos
Scenes 21b4f3fe24 code %!s(int64=2) %!d(string=hai) anos
Scripts 21b4f3fe24 code %!s(int64=2) %!d(string=hai) anos
Textures 21b4f3fe24 code %!s(int64=2) %!d(string=hai) anos
Models.meta 21b4f3fe24 code %!s(int64=2) %!d(string=hai) anos
Prefabs.meta 21b4f3fe24 code %!s(int64=2) %!d(string=hai) anos
Readme.txt 21b4f3fe24 code %!s(int64=2) %!d(string=hai) anos
Readme.txt.meta 21b4f3fe24 code %!s(int64=2) %!d(string=hai) anos
Scenes.meta 21b4f3fe24 code %!s(int64=2) %!d(string=hai) anos
Scripts.meta 21b4f3fe24 code %!s(int64=2) %!d(string=hai) anos
Textures.meta 21b4f3fe24 code %!s(int64=2) %!d(string=hai) anos

Readme.txt

Tanks demo to showcase simple networked movement, RPCs and SyncVars.
Also showcases Child-NetworkBehaviour components, see NetworkTransform on 'Turret'.