ISplashSpawnHandler.cs 289 B

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  1. /// <summary>This interface can be implemented by components attached to the prefabs spawned by the <b>FlowSplash</b> component, allowing them to change their behavior based on the splash force.</summary>
  2. public interface ISplashSpawnHandler
  3. {
  4. void HandleSplashSpawn(float strength);
  5. }