using System.Collections; using System.Collections.Generic; using UnityEngine; namespace DTYJ { public class OptEquipItem_IBP_JinJiTingChe : OptEquipItem_WithAnim { public override void Exe(string cmd = null) { base.Exe(cmd); //ÎÞ¶ÔÓ¦½Ó¿Ú } } }