/** * Copyright (c) 2011-2018 by Andrew Mustun. All rights reserved. * * This file is part of the QCAD project. * * QCAD is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * QCAD is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with QCAD. */ include("Draw.js"); /** * \class DrawBasedOnThreeCircles * \brief Base class for drawing tools that draw something based on * three given circles or arcs. * \ingroup ecma_misc_draw */ function DrawBasedOnThreeCircles(guiAction) { EAction.call(this, guiAction); this.entity1 = undefined; this.shape1 = undefined; this.pos1 = undefined; this.entity2 = undefined; this.shape2 = undefined; this.pos2 = undefined; this.entity3 = undefined; this.shape3 = undefined; this.pos3 = undefined; } DrawBasedOnThreeCircles.prototype = new EAction(); DrawBasedOnThreeCircles.State = { ChoosingShape1 : 0, ChoosingShape2 : 1, ChoosingShape3 : 2 }; DrawBasedOnThreeCircles.prototype.beginEvent = function() { EAction.prototype.beginEvent.call(this); this.setState(DrawBasedOnThreeCircles.State.ChoosingShape1); }; DrawBasedOnThreeCircles.prototype.setState = function(state) { EAction.prototype.setState.call(this, state); this.getDocumentInterface().setClickMode(RAction.PickEntity); this.setCrosshairCursor(); var appWin = RMainWindowQt.getMainWindow(); switch (this.state) { case DrawBasedOnThreeCircles.State.ChoosingShape1: this.entity1 = undefined; this.shape1 = undefined; this.entity2 = undefined; this.shape2 = undefined; this.entity3 = undefined; this.shape3 = undefined; this.center = undefined; var trFirstEntity = qsTr("First arc or circle"); this.setCommandPrompt(trFirstEntity); this.setLeftMouseTip(trFirstEntity); this.setRightMouseTip(EAction.trCancel); break; case DrawBasedOnThreeCircles.State.ChoosingShape2: this.entity2 = undefined; this.shape2 = undefined; this.entity3 = undefined; this.shape3 = undefined; this.center = undefined; var trSecondEntity = qsTr("Second arc or circle"); this.setCommandPrompt(trSecondEntity); this.setLeftMouseTip(trSecondEntity); this.setRightMouseTip(EAction.trBack); break; case DrawBasedOnThreeCircles.State.ChoosingShape3: this.entity3 = undefined; this.shape3 = undefined; this.center = undefined; var trThirdEntity = qsTr("Third arc or circle"); this.setCommandPrompt(trThirdEntity); this.setLeftMouseTip(trThirdEntity); this.setRightMouseTip(EAction.trBack); break; } }; DrawBasedOnThreeCircles.prototype.escapeEvent = function() { switch (this.state) { case DrawBasedOnThreeCircles.State.ChoosingShape1: EAction.prototype.escapeEvent.call(this); break; case DrawBasedOnThreeCircles.State.ChoosingShape2: this.setState(DrawBasedOnThreeCircles.State.ChoosingShape1); break; case DrawBasedOnThreeCircles.State.ChoosingShape3: this.setState(DrawBasedOnThreeCircles.State.ChoosingShape2); break; } }; DrawBasedOnThreeCircles.prototype.pickEntity = function(event, preview) { this.error = ""; var di = this.getDocumentInterface(); var doc = this.getDocument(); var entityId = this.getEntityId(event, preview); var entity = doc.queryEntity(entityId); var pos = event.getModelPosition(); if (isNull(entity)) { return; } var shape = entity.getClosestSimpleShape(pos); if (!isArcShape(shape) && !isCircleShape(shape)) { if (!preview) { EAction.warnNotArcCircle(); } return; } switch (this.state) { case DrawBasedOnThreeCircles.State.ChoosingShape1: this.entity1 = entity; this.shape1 = shape; this.pos1 = pos; if (preview) { this.updatePreview(); } else { this.setState(DrawBasedOnThreeCircles.State.ChoosingShape2); } break; case DrawBasedOnThreeCircles.State.ChoosingShape2: this.entity2 = entity; this.shape2 = shape; this.pos2 = pos; if (preview) { this.updatePreview(); } else { this.setState(DrawBasedOnThreeCircles.State.ChoosingShape3); } break; case DrawBasedOnThreeCircles.State.ChoosingShape3: this.entity3 = entity; this.shape3 = shape; this.pos3 = pos; if (preview) { this.updatePreview(); } else { var op = this.getOperation(false); if (!isNull(op)) { di.applyOperation(op); this.setState(DrawBasedOnThreeCircles.State.ChoosingShape1); } } break; } if (!preview && this.error.length!==0) { EAction.handleUserWarning(this.error); } }; DrawBasedOnThreeCircles.prototype.getOperation = function(preview) { var shapes = this.getShapes(preview); if (isNull(shapes)) { return undefined; } var doc = this.getDocument(); var op = new RAddObjectsOperation(); op.setText(this.getToolTitle()); for (var i=0; i