io_uring_socket_sendto_op.hpp 5.9 KB

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  1. //
  2. // detail/io_uring_socket_sendto_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2022 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef ASIO_DETAIL_IO_URING_SOCKET_SENDTO_OP_HPP
  11. #define ASIO_DETAIL_IO_URING_SOCKET_SENDTO_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include "asio/detail/config.hpp"
  16. #if defined(ASIO_HAS_IO_URING)
  17. #include "asio/detail/bind_handler.hpp"
  18. #include "asio/detail/buffer_sequence_adapter.hpp"
  19. #include "asio/detail/socket_ops.hpp"
  20. #include "asio/detail/fenced_block.hpp"
  21. #include "asio/detail/handler_work.hpp"
  22. #include "asio/detail/io_uring_operation.hpp"
  23. #include "asio/detail/memory.hpp"
  24. #include "asio/detail/push_options.hpp"
  25. namespace asio {
  26. namespace detail {
  27. template <typename ConstBufferSequence, typename Endpoint>
  28. class io_uring_socket_sendto_op_base : public io_uring_operation
  29. {
  30. public:
  31. io_uring_socket_sendto_op_base(const asio::error_code& success_ec,
  32. socket_type socket, socket_ops::state_type state,
  33. const ConstBufferSequence& buffers, const Endpoint& endpoint,
  34. socket_base::message_flags flags, func_type complete_func)
  35. : io_uring_operation(success_ec,
  36. &io_uring_socket_sendto_op_base::do_prepare,
  37. &io_uring_socket_sendto_op_base::do_perform, complete_func),
  38. socket_(socket),
  39. state_(state),
  40. buffers_(buffers),
  41. destination_(endpoint),
  42. flags_(flags),
  43. bufs_(buffers),
  44. msghdr_()
  45. {
  46. msghdr_.msg_iov = bufs_.buffers();
  47. msghdr_.msg_iovlen = static_cast<int>(bufs_.count());
  48. msghdr_.msg_name = static_cast<sockaddr*>(
  49. static_cast<void*>(destination_.data()));
  50. msghdr_.msg_namelen = destination_.size();
  51. }
  52. static void do_prepare(io_uring_operation* base, ::io_uring_sqe* sqe)
  53. {
  54. io_uring_socket_sendto_op_base* o(
  55. static_cast<io_uring_socket_sendto_op_base*>(base));
  56. if ((o->state_ & socket_ops::internal_non_blocking) != 0)
  57. {
  58. ::io_uring_prep_poll_add(sqe, o->socket_, POLLOUT);
  59. }
  60. else
  61. {
  62. ::io_uring_prep_sendmsg(sqe, o->socket_, &o->msghdr_, o->flags_);
  63. }
  64. }
  65. static bool do_perform(io_uring_operation* base, bool after_completion)
  66. {
  67. io_uring_socket_sendto_op_base* o(
  68. static_cast<io_uring_socket_sendto_op_base*>(base));
  69. if ((o->state_ & socket_ops::internal_non_blocking) != 0)
  70. {
  71. if (o->bufs_.is_single_buffer)
  72. {
  73. return socket_ops::non_blocking_sendto1(o->socket_,
  74. o->bufs_.first(o->buffers_).data(),
  75. o->bufs_.first(o->buffers_).size(), o->flags_,
  76. o->destination_.data(), o->destination_.size(),
  77. o->ec_, o->bytes_transferred_);
  78. }
  79. else
  80. {
  81. return socket_ops::non_blocking_sendto(o->socket_,
  82. o->bufs_.buffers(), o->bufs_.count(), o->flags_,
  83. o->destination_.data(), o->destination_.size(),
  84. o->ec_, o->bytes_transferred_);
  85. }
  86. }
  87. if (o->ec_ && o->ec_ == asio::error::would_block)
  88. {
  89. o->state_ |= socket_ops::internal_non_blocking;
  90. return false;
  91. }
  92. return after_completion;
  93. }
  94. private:
  95. socket_type socket_;
  96. socket_ops::state_type state_;
  97. ConstBufferSequence buffers_;
  98. Endpoint destination_;
  99. socket_base::message_flags flags_;
  100. buffer_sequence_adapter<asio::const_buffer, ConstBufferSequence> bufs_;
  101. msghdr msghdr_;
  102. };
  103. template <typename ConstBufferSequence, typename Endpoint,
  104. typename Handler, typename IoExecutor>
  105. class io_uring_socket_sendto_op
  106. : public io_uring_socket_sendto_op_base<ConstBufferSequence, Endpoint>
  107. {
  108. public:
  109. ASIO_DEFINE_HANDLER_PTR(io_uring_socket_sendto_op);
  110. io_uring_socket_sendto_op(const asio::error_code& success_ec,
  111. int socket, socket_ops::state_type state,
  112. const ConstBufferSequence& buffers, const Endpoint& endpoint,
  113. socket_base::message_flags flags,
  114. Handler& handler, const IoExecutor& io_ex)
  115. : io_uring_socket_sendto_op_base<ConstBufferSequence, Endpoint>(
  116. success_ec, socket, state, buffers, endpoint, flags,
  117. &io_uring_socket_sendto_op::do_complete),
  118. handler_(ASIO_MOVE_CAST(Handler)(handler)),
  119. work_(handler_, io_ex)
  120. {
  121. }
  122. static void do_complete(void* owner, operation* base,
  123. const asio::error_code& /*ec*/,
  124. std::size_t /*bytes_transferred*/)
  125. {
  126. // Take ownership of the handler object.
  127. io_uring_socket_sendto_op* o
  128. (static_cast<io_uring_socket_sendto_op*>(base));
  129. ptr p = { asio::detail::addressof(o->handler_), o, o };
  130. ASIO_HANDLER_COMPLETION((*o));
  131. // Take ownership of the operation's outstanding work.
  132. handler_work<Handler, IoExecutor> w(
  133. ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
  134. o->work_));
  135. // Make a copy of the handler so that the memory can be deallocated before
  136. // the upcall is made. Even if we're not about to make an upcall, a
  137. // sub-object of the handler may be the true owner of the memory associated
  138. // with the handler. Consequently, a local copy of the handler is required
  139. // to ensure that any owning sub-object remains valid until after we have
  140. // deallocated the memory here.
  141. detail::binder2<Handler, asio::error_code, std::size_t>
  142. handler(o->handler_, o->ec_, o->bytes_transferred_);
  143. p.h = asio::detail::addressof(handler.handler_);
  144. p.reset();
  145. // Make the upcall if required.
  146. if (owner)
  147. {
  148. fenced_block b(fenced_block::half);
  149. ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  150. w.complete(handler, handler.handler_);
  151. ASIO_HANDLER_INVOCATION_END;
  152. }
  153. }
  154. private:
  155. Handler handler_;
  156. handler_work<Handler, IoExecutor> work_;
  157. };
  158. } // namespace detail
  159. } // namespace asio
  160. #include "asio/detail/pop_options.hpp"
  161. #endif // defined(ASIO_HAS_IO_URING)
  162. #endif // ASIO_DETAIL_IO_URING_SOCKET_SENDTO_OP_HPP