reactive_socket_connect_op.hpp 3.7 KB

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  1. //
  2. // detail/reactive_socket_connect_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2022 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP
  11. #define ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include "asio/detail/config.hpp"
  16. #include "asio/detail/bind_handler.hpp"
  17. #include "asio/detail/fenced_block.hpp"
  18. #include "asio/detail/handler_alloc_helpers.hpp"
  19. #include "asio/detail/handler_invoke_helpers.hpp"
  20. #include "asio/detail/handler_work.hpp"
  21. #include "asio/detail/memory.hpp"
  22. #include "asio/detail/reactor_op.hpp"
  23. #include "asio/detail/socket_ops.hpp"
  24. #include "asio/detail/push_options.hpp"
  25. namespace asio {
  26. namespace detail {
  27. class reactive_socket_connect_op_base : public reactor_op
  28. {
  29. public:
  30. reactive_socket_connect_op_base(const asio::error_code& success_ec,
  31. socket_type socket, func_type complete_func)
  32. : reactor_op(success_ec,
  33. &reactive_socket_connect_op_base::do_perform, complete_func),
  34. socket_(socket)
  35. {
  36. }
  37. static status do_perform(reactor_op* base)
  38. {
  39. reactive_socket_connect_op_base* o(
  40. static_cast<reactive_socket_connect_op_base*>(base));
  41. status result = socket_ops::non_blocking_connect(
  42. o->socket_, o->ec_) ? done : not_done;
  43. ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_connect", o->ec_));
  44. return result;
  45. }
  46. private:
  47. socket_type socket_;
  48. };
  49. template <typename Handler, typename IoExecutor>
  50. class reactive_socket_connect_op : public reactive_socket_connect_op_base
  51. {
  52. public:
  53. ASIO_DEFINE_HANDLER_PTR(reactive_socket_connect_op);
  54. reactive_socket_connect_op(const asio::error_code& success_ec,
  55. socket_type socket, Handler& handler, const IoExecutor& io_ex)
  56. : reactive_socket_connect_op_base(success_ec, socket,
  57. &reactive_socket_connect_op::do_complete),
  58. handler_(ASIO_MOVE_CAST(Handler)(handler)),
  59. work_(handler_, io_ex)
  60. {
  61. }
  62. static void do_complete(void* owner, operation* base,
  63. const asio::error_code& /*ec*/,
  64. std::size_t /*bytes_transferred*/)
  65. {
  66. // Take ownership of the handler object.
  67. reactive_socket_connect_op* o
  68. (static_cast<reactive_socket_connect_op*>(base));
  69. ptr p = { asio::detail::addressof(o->handler_), o, o };
  70. ASIO_HANDLER_COMPLETION((*o));
  71. // Take ownership of the operation's outstanding work.
  72. handler_work<Handler, IoExecutor> w(
  73. ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
  74. o->work_));
  75. // Make a copy of the handler so that the memory can be deallocated before
  76. // the upcall is made. Even if we're not about to make an upcall, a
  77. // sub-object of the handler may be the true owner of the memory associated
  78. // with the handler. Consequently, a local copy of the handler is required
  79. // to ensure that any owning sub-object remains valid until after we have
  80. // deallocated the memory here.
  81. detail::binder1<Handler, asio::error_code>
  82. handler(o->handler_, o->ec_);
  83. p.h = asio::detail::addressof(handler.handler_);
  84. p.reset();
  85. // Make the upcall if required.
  86. if (owner)
  87. {
  88. fenced_block b(fenced_block::half);
  89. ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));
  90. w.complete(handler, handler.handler_);
  91. ASIO_HANDLER_INVOCATION_END;
  92. }
  93. }
  94. private:
  95. Handler handler_;
  96. handler_work<Handler, IoExecutor> work_;
  97. };
  98. } // namespace detail
  99. } // namespace asio
  100. #include "asio/detail/pop_options.hpp"
  101. #endif // ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP