reactive_socket_sendto_op.hpp 5.0 KB

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  1. //
  2. // detail/reactive_socket_sendto_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2022 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef ASIO_DETAIL_REACTIVE_SOCKET_SENDTO_OP_HPP
  11. #define ASIO_DETAIL_REACTIVE_SOCKET_SENDTO_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include "asio/detail/config.hpp"
  16. #include "asio/detail/bind_handler.hpp"
  17. #include "asio/detail/buffer_sequence_adapter.hpp"
  18. #include "asio/detail/fenced_block.hpp"
  19. #include "asio/detail/handler_alloc_helpers.hpp"
  20. #include "asio/detail/handler_invoke_helpers.hpp"
  21. #include "asio/detail/handler_work.hpp"
  22. #include "asio/detail/memory.hpp"
  23. #include "asio/detail/reactor_op.hpp"
  24. #include "asio/detail/socket_ops.hpp"
  25. #include "asio/detail/push_options.hpp"
  26. namespace asio {
  27. namespace detail {
  28. template <typename ConstBufferSequence, typename Endpoint>
  29. class reactive_socket_sendto_op_base : public reactor_op
  30. {
  31. public:
  32. reactive_socket_sendto_op_base(const asio::error_code& success_ec,
  33. socket_type socket, const ConstBufferSequence& buffers,
  34. const Endpoint& endpoint, socket_base::message_flags flags,
  35. func_type complete_func)
  36. : reactor_op(success_ec,
  37. &reactive_socket_sendto_op_base::do_perform, complete_func),
  38. socket_(socket),
  39. buffers_(buffers),
  40. destination_(endpoint),
  41. flags_(flags)
  42. {
  43. }
  44. static status do_perform(reactor_op* base)
  45. {
  46. reactive_socket_sendto_op_base* o(
  47. static_cast<reactive_socket_sendto_op_base*>(base));
  48. typedef buffer_sequence_adapter<asio::const_buffer,
  49. ConstBufferSequence> bufs_type;
  50. status result;
  51. if (bufs_type::is_single_buffer)
  52. {
  53. result = socket_ops::non_blocking_sendto1(o->socket_,
  54. bufs_type::first(o->buffers_).data(),
  55. bufs_type::first(o->buffers_).size(), o->flags_,
  56. o->destination_.data(), o->destination_.size(),
  57. o->ec_, o->bytes_transferred_) ? done : not_done;
  58. }
  59. else
  60. {
  61. bufs_type bufs(o->buffers_);
  62. result = socket_ops::non_blocking_sendto(o->socket_,
  63. bufs.buffers(), bufs.count(), o->flags_,
  64. o->destination_.data(), o->destination_.size(),
  65. o->ec_, o->bytes_transferred_) ? done : not_done;
  66. }
  67. ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_sendto",
  68. o->ec_, o->bytes_transferred_));
  69. return result;
  70. }
  71. private:
  72. socket_type socket_;
  73. ConstBufferSequence buffers_;
  74. Endpoint destination_;
  75. socket_base::message_flags flags_;
  76. };
  77. template <typename ConstBufferSequence, typename Endpoint,
  78. typename Handler, typename IoExecutor>
  79. class reactive_socket_sendto_op :
  80. public reactive_socket_sendto_op_base<ConstBufferSequence, Endpoint>
  81. {
  82. public:
  83. ASIO_DEFINE_HANDLER_PTR(reactive_socket_sendto_op);
  84. reactive_socket_sendto_op(const asio::error_code& success_ec,
  85. socket_type socket, const ConstBufferSequence& buffers,
  86. const Endpoint& endpoint, socket_base::message_flags flags,
  87. Handler& handler, const IoExecutor& io_ex)
  88. : reactive_socket_sendto_op_base<ConstBufferSequence, Endpoint>(
  89. success_ec, socket, buffers, endpoint, flags,
  90. &reactive_socket_sendto_op::do_complete),
  91. handler_(ASIO_MOVE_CAST(Handler)(handler)),
  92. work_(handler_, io_ex)
  93. {
  94. }
  95. static void do_complete(void* owner, operation* base,
  96. const asio::error_code& /*ec*/,
  97. std::size_t /*bytes_transferred*/)
  98. {
  99. // Take ownership of the handler object.
  100. reactive_socket_sendto_op* o(static_cast<reactive_socket_sendto_op*>(base));
  101. ptr p = { asio::detail::addressof(o->handler_), o, o };
  102. ASIO_HANDLER_COMPLETION((*o));
  103. // Take ownership of the operation's outstanding work.
  104. handler_work<Handler, IoExecutor> w(
  105. ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
  106. o->work_));
  107. // Make a copy of the handler so that the memory can be deallocated before
  108. // the upcall is made. Even if we're not about to make an upcall, a
  109. // sub-object of the handler may be the true owner of the memory associated
  110. // with the handler. Consequently, a local copy of the handler is required
  111. // to ensure that any owning sub-object remains valid until after we have
  112. // deallocated the memory here.
  113. detail::binder2<Handler, asio::error_code, std::size_t>
  114. handler(o->handler_, o->ec_, o->bytes_transferred_);
  115. p.h = asio::detail::addressof(handler.handler_);
  116. p.reset();
  117. // Make the upcall if required.
  118. if (owner)
  119. {
  120. fenced_block b(fenced_block::half);
  121. ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  122. w.complete(handler, handler.handler_);
  123. ASIO_HANDLER_INVOCATION_END;
  124. }
  125. }
  126. private:
  127. Handler handler_;
  128. handler_work<Handler, IoExecutor> work_;
  129. };
  130. } // namespace detail
  131. } // namespace asio
  132. #include "asio/detail/pop_options.hpp"
  133. #endif // ASIO_DETAIL_REACTIVE_SOCKET_SENDTO_OP_HPP