win_iocp_socket_send_op.hpp 3.6 KB

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  1. //
  2. // detail/win_iocp_socket_send_op.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2022 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef ASIO_DETAIL_WIN_IOCP_SOCKET_SEND_OP_HPP
  11. #define ASIO_DETAIL_WIN_IOCP_SOCKET_SEND_OP_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include "asio/detail/config.hpp"
  16. #if defined(ASIO_HAS_IOCP)
  17. #include "asio/detail/bind_handler.hpp"
  18. #include "asio/detail/buffer_sequence_adapter.hpp"
  19. #include "asio/detail/fenced_block.hpp"
  20. #include "asio/detail/handler_alloc_helpers.hpp"
  21. #include "asio/detail/handler_invoke_helpers.hpp"
  22. #include "asio/detail/handler_work.hpp"
  23. #include "asio/detail/memory.hpp"
  24. #include "asio/detail/operation.hpp"
  25. #include "asio/detail/socket_ops.hpp"
  26. #include "asio/error.hpp"
  27. #include "asio/detail/push_options.hpp"
  28. namespace asio {
  29. namespace detail {
  30. template <typename ConstBufferSequence, typename Handler, typename IoExecutor>
  31. class win_iocp_socket_send_op : public operation
  32. {
  33. public:
  34. ASIO_DEFINE_HANDLER_PTR(win_iocp_socket_send_op);
  35. win_iocp_socket_send_op(socket_ops::weak_cancel_token_type cancel_token,
  36. const ConstBufferSequence& buffers, Handler& handler,
  37. const IoExecutor& io_ex)
  38. : operation(&win_iocp_socket_send_op::do_complete),
  39. cancel_token_(cancel_token),
  40. buffers_(buffers),
  41. handler_(ASIO_MOVE_CAST(Handler)(handler)),
  42. work_(handler_, io_ex)
  43. {
  44. }
  45. static void do_complete(void* owner, operation* base,
  46. const asio::error_code& result_ec,
  47. std::size_t bytes_transferred)
  48. {
  49. asio::error_code ec(result_ec);
  50. // Take ownership of the operation object.
  51. win_iocp_socket_send_op* o(static_cast<win_iocp_socket_send_op*>(base));
  52. ptr p = { asio::detail::addressof(o->handler_), o, o };
  53. ASIO_HANDLER_COMPLETION((*o));
  54. // Take ownership of the operation's outstanding work.
  55. handler_work<Handler, IoExecutor> w(
  56. ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
  57. o->work_));
  58. #if defined(ASIO_ENABLE_BUFFER_DEBUGGING)
  59. // Check whether buffers are still valid.
  60. if (owner)
  61. {
  62. buffer_sequence_adapter<asio::const_buffer,
  63. ConstBufferSequence>::validate(o->buffers_);
  64. }
  65. #endif // defined(ASIO_ENABLE_BUFFER_DEBUGGING)
  66. socket_ops::complete_iocp_send(o->cancel_token_, ec);
  67. // Make a copy of the handler so that the memory can be deallocated before
  68. // the upcall is made. Even if we're not about to make an upcall, a
  69. // sub-object of the handler may be the true owner of the memory associated
  70. // with the handler. Consequently, a local copy of the handler is required
  71. // to ensure that any owning sub-object remains valid until after we have
  72. // deallocated the memory here.
  73. detail::binder2<Handler, asio::error_code, std::size_t>
  74. handler(o->handler_, ec, bytes_transferred);
  75. p.h = asio::detail::addressof(handler.handler_);
  76. p.reset();
  77. // Make the upcall if required.
  78. if (owner)
  79. {
  80. fenced_block b(fenced_block::half);
  81. ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  82. w.complete(handler, handler.handler_);
  83. ASIO_HANDLER_INVOCATION_END;
  84. }
  85. }
  86. private:
  87. socket_ops::weak_cancel_token_type cancel_token_;
  88. ConstBufferSequence buffers_;
  89. Handler handler_;
  90. handler_work<Handler, IoExecutor> work_;
  91. };
  92. } // namespace detail
  93. } // namespace asio
  94. #include "asio/detail/pop_options.hpp"
  95. #endif // defined(ASIO_HAS_IOCP)
  96. #endif // ASIO_DETAIL_WIN_IOCP_SOCKET_SEND_OP_HPP