MtlSingleBRDF Metal_Pattern_G_bmp_5cm@mtl_0 { brdf=Metal_Pattern_G_bmp_5cm@mtl_brdf_0; scene_name=ListString( "Metal_Pattern_G_bmp_5cm" ); } BRDFVRayMtl Metal_Pattern_G_bmp_5cm@mtl_brdf_0 { opacity=Metal_Pattern_G_bmp_5cm@mtl_brdf_0_opacity_combine; opacity_mode=2; diffuse=AColor(0.509804, 0.509804, 0.509804, 1); roughness=0; roughness_model=1; self_illumination=AColor(0, 0, 0, 1); self_illumination_gi=0; compensate_camera_exposure=0; brdf_type=4; reflect=AColor(1, 1, 1, 1); reflect_glossiness=0.45; hilight_glossiness_lock=1; gtr_gamma=5; fresnel=1; fresnel_ior=2.5; fresnel_ior_lock=0; metalness=1; reflect_subdivs=8; reflect_trace=1; reflect_depth=8; reflect_exit_color=Color(0, 0, 0); hilight_soften=0; reflect_dim_distance_on=0; reflect_dim_distance=100; reflect_dim_distance_falloff=0; reflect_affect_alpha=0; anisotropy=0; anisotropy_rotation=0; anisotropy_derivation=0; anisotropy_axis=2; refract=AColor(0, 0, 0, 1); refract_ior=1.6; refract_glossiness=1; refract_subdivs=8; refract_trace=1; refract_depth=8; refract_exit_color_on=0; refract_exit_color=Color(0, 0, 0); refract_affect_alpha=0; refract_affect_shadows=1; dispersion_on=0; dispersion=50; refract_thin_walled=0; fog_color=Color(1, 1, 1); fog_mult=1; fog_bias=0; fog_unit_scale_on=1; translucency=0; translucency_color=AColor(1, 1, 1, 1); translucency_light_mult=1; translucency_scatter_dir=1; translucency_scatter_coeff=0; translucency_thickness=1000; translucency_amount=1; option_double_sided=1; option_reflect_on_back=0; option_glossy_rays_as_gi=1; option_cutoff=0.001; option_use_irradiance_map=1; option_energy_mode=0; option_fix_dark_edges=1; option_glossy_fresnel=1; option_use_roughness=1; use_environment_override=0; environment_priority=0; sheen_color=AColor(0, 0, 0, 1); sheen_glossiness=0.8; coat_color=AColor(1, 1, 1, 1); coat_amount=0; coat_glossiness=1; coat_ior=1.6; coat_bump_lock=0; bump_map=Metal_Pattern_G_bmp_Bump@tex_0; bump_amount=2; bump_type=5; } TexBitmap Metal_Pattern_G_bmp_Opacity@tex_mono_0 { alpha_from_intensity=0; color_mult=AColor(1, 1, 1, 1); nouvw_color=AColor(0, 0, 0, 0); uvwgen=Metal_Pattern_G_bmp_Opacity@tex_mono_0_uvwgen; bitmap=bitmapBuffer_0_gsRGB; } UVWGenChannel Metal_Pattern_G_bmp_Opacity@tex_mono_0_uvwgen { uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0)); wrap_u=1; wrap_v=1; crop_u=0; crop_v=0; wrap_mode=1; uvw_channel=1; } TexFloatToColor Metal_Pattern_G_bmp_Opacity@tex_mono_0_mono { input=Metal_Pattern_G_bmp_Opacity@tex_mono_0::out_intensity; } TexCombineFloat Metal_Pattern_G_bmp_5cm@mtl_brdf_0_opacity_combine { value=1; texture=Metal_Pattern_G_bmp_Opacity@tex_mono_0_mono; texture_multiplier=1; texture_clamp=1; } TexBitmap Metal_Pattern_G_bmp_Bump@tex_0 { alpha_from_intensity=0; color_mult=AColor(1, 1, 1, 1); nouvw_color=AColor(0, 0, 0, 0); uvwgen=Metal_Pattern_G_bmp_Bump@tex_0_uvwgen; bitmap=bitmapBuffer_1_gsRGB; } UVWGenChannel Metal_Pattern_G_bmp_Bump@tex_0_uvwgen { uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0)); wrap_u=1; wrap_v=1; crop_u=0; crop_v=0; wrap_mode=1; uvw_channel=1; } BitmapBuffer bitmapBuffer_0_gsRGB { filter_type=5; filter_blur=1; color_space=1; rgb_color_space="raw"; gamma=1; maya_compatible=0; allow_negative_colors=1; interpolation=3; file="..\..\assets\Metal\M_Pattern_G_Mask_hires_srgb.tx"; load_file=1; ifl_start_frame=0; ifl_playback_rate=1; ifl_end_condition=0; } BitmapBuffer bitmapBuffer_1_gsRGB { filter_type=5; filter_blur=0.2; color_space=1; rgb_color_space="raw"; gamma=1; maya_compatible=0; allow_negative_colors=1; interpolation=3; file="..\..\assets\Metal\M_Pattern_G_Bump_hires_raw.tx"; load_file=1; ifl_start_frame=0; ifl_playback_rate=1; ifl_end_condition=0; }