Bricks_Simple_02_2m.vrscene 6.3 KB

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  1. MtlSingleBRDF Bricks_Simple_02_2m@mtl_0 {
  2. brdf=Bricks_Simple_02_2m@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Bricks_Simple_02_2m"
  5. );
  6. }
  7. BRDFVRayMtl Bricks_Simple_02_2m@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Bricks_Simple_02_2m@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=Bricks_Simple_02_2m@mtl_brdf_0_reflect_combine;
  18. reflect_glossiness=0.7;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=2;
  21. fresnel=1;
  22. fresnel_ior=1.6;
  23. fresnel_ior_lock=1;
  24. metalness=0;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=0;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0, 0, 0, 1);
  74. sheen_glossiness=0.8;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. bump_map=Bricks_Simple_02_Bump@tex_6;
  81. bump_amount=1.5;
  82. bump_type=5;
  83. }
  84. UVWGenObject Bricks_Simple_02_Diff_Grout@tex_1_uvwgen {
  85. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  86. duvw_scale=1;
  87. }
  88. TexNoiseMax Bricks_Simple_02_Diff_Grout@tex_1 {
  89. uvwgen=Bricks_Simple_02_Diff_Grout@tex_1_uvwgen;
  90. color1=AColor(0.3921569, 0.3921569, 0.3921569, 1);
  91. color2=AColor(0.1960784, 0.1960784, 0.1960784, 1);
  92. size=4;
  93. phase=0;
  94. iterations=3;
  95. low=0.2;
  96. high=1;
  97. type=0;
  98. }
  99. TexLayeredMax Bricks_Simple_02_Mix@tex_2 {
  100. textures=List(
  101. Bricks_Simple_02_Diff_Stucco@tex_3,
  102. Bricks_Simple_02_Diff_Color@tex_4
  103. );
  104. masks=List(
  105. whiteMask,
  106. whiteMask
  107. );
  108. blend_modes=ListIntHex("ZIPC080000000E000000eAFjYGBgYAViAAAcAAY=");
  109. opacities=ListFloatHex("ZIPC080000000E000000eAFjYGiwZwBiAAWCAX8=");
  110. allow_negative_colors=1;
  111. }
  112. TexAColor whiteMask {
  113. texture=AColor(1, 1, 1, 1);
  114. }
  115. UVWGenObject Bricks_Simple_02_Diff_Stucco@tex_3_uvwgen {
  116. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  117. duvw_scale=1;
  118. }
  119. TexStucco Bricks_Simple_02_Diff_Stucco@tex_3 {
  120. uvwgen=Bricks_Simple_02_Diff_Stucco@tex_3_uvwgen;
  121. color1=AColor(1, 1, 1, 1);
  122. color2=AColor(0.3137255, 0.3137255, 0.3137255, 1);
  123. size=0.85;
  124. thickness=0.45;
  125. threshold=0.45;
  126. }
  127. TexAColor Bricks_Simple_02_Diff_Color@tex_4 {
  128. texture=AColor(0.03137255, 0.02745098, 0.02745098, 1);
  129. }
  130. UVWGenChannel Bricks_Simple_02_Diff@tex_0_uvwgen {
  131. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  132. wrap_u=1;
  133. wrap_v=1;
  134. crop_u=0;
  135. crop_v=0;
  136. wrap_mode=1;
  137. uvw_channel=1;
  138. }
  139. TexTiles Bricks_Simple_02_Diff@tex_0 {
  140. uvwgen=Bricks_Simple_02_Diff@tex_0_uvwgen;
  141. pattern_type=1;
  142. color_mortar=Bricks_Simple_02_Diff_Grout@tex_1;
  143. color_tiles=Bricks_Simple_02_Mix@tex_2;
  144. horizontal_count=10;
  145. vertical_count=26;
  146. color_variance=0.2;
  147. fade_variance=0;
  148. horizontal_gap=0.2;
  149. vertical_gap=0.2;
  150. holes=0;
  151. edge_roughness=0;
  152. random_seed=1444;
  153. line_shift=0;
  154. random_shift=0;
  155. row_modify=0;
  156. per_row=2;
  157. row_change=1;
  158. column_modify=0;
  159. per_column=2;
  160. column_change=1;
  161. }
  162. TexCombineColor Bricks_Simple_02_2m@mtl_brdf_0_diffuse_combine {
  163. color=Color(0.5019608, 0.5019608, 0.5019608);
  164. texture=Bricks_Simple_02_Diff@tex_0;
  165. texture_multiplier=1;
  166. }
  167. UVWGenChannel Bricks_Simple_02_Refl@tex_5_uvwgen {
  168. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  169. wrap_u=1;
  170. wrap_v=1;
  171. crop_u=0;
  172. crop_v=0;
  173. wrap_mode=1;
  174. uvw_channel=1;
  175. }
  176. TexTiles Bricks_Simple_02_Refl@tex_5 {
  177. uvwgen=Bricks_Simple_02_Refl@tex_5_uvwgen;
  178. pattern_type=1;
  179. color_mortar=AColor(0, 0, 0, 1);
  180. color_tiles=AColor(0.01960784, 0.01960784, 0.01960784, 1);
  181. horizontal_count=10;
  182. vertical_count=26;
  183. color_variance=2;
  184. fade_variance=0;
  185. horizontal_gap=0.2;
  186. vertical_gap=0.2;
  187. holes=0;
  188. edge_roughness=0;
  189. random_seed=1444;
  190. line_shift=0;
  191. random_shift=0;
  192. row_modify=0;
  193. per_row=2;
  194. row_change=1;
  195. column_modify=0;
  196. per_column=2;
  197. column_change=1;
  198. }
  199. TexCombineColor Bricks_Simple_02_2m@mtl_brdf_0_reflect_combine {
  200. color=Color(0, 0, 0);
  201. texture=Bricks_Simple_02_Refl@tex_5;
  202. texture_multiplier=1;
  203. }
  204. UVWGenObject Bricks_Simple_02_Bump_Stucco@tex_7_uvwgen {
  205. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  206. duvw_scale=1;
  207. }
  208. TexStucco Bricks_Simple_02_Bump_Stucco@tex_7 {
  209. uvwgen=Bricks_Simple_02_Bump_Stucco@tex_7_uvwgen;
  210. color1=AColor(0.2078432, 0.2078432, 0.2078432, 1);
  211. color2=AColor(0.9215687, 0.9215687, 0.9215687, 1);
  212. size=0.85;
  213. thickness=0.1;
  214. threshold=0.48;
  215. }
  216. UVWGenChannel Bricks_Simple_02_Bump@tex_6_uvwgen {
  217. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  218. wrap_u=1;
  219. wrap_v=1;
  220. crop_u=0;
  221. crop_v=0;
  222. wrap_mode=1;
  223. uvw_channel=1;
  224. }
  225. TexTiles Bricks_Simple_02_Bump@tex_6 {
  226. uvwgen=Bricks_Simple_02_Bump@tex_6_uvwgen;
  227. pattern_type=1;
  228. color_mortar=AColor(0, 0, 0, 1);
  229. color_tiles=Bricks_Simple_02_Bump_Stucco@tex_7;
  230. horizontal_count=10;
  231. vertical_count=26;
  232. color_variance=0.4;
  233. fade_variance=0;
  234. horizontal_gap=0.2;
  235. vertical_gap=0.2;
  236. holes=0;
  237. edge_roughness=0;
  238. random_seed=1444;
  239. line_shift=0;
  240. random_shift=0;
  241. row_modify=0;
  242. per_row=2;
  243. row_change=1;
  244. column_modify=0;
  245. per_column=2;
  246. column_change=1;
  247. }