Bricks_Simple_04_2m.vrscene 5.9 KB

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  1. MtlSingleBRDF Bricks_Simple_04_2m@mtl_0 {
  2. brdf=Bricks_Simple_04_2m@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Bricks_Simple_04_2m"
  5. );
  6. }
  7. BRDFVRayMtl Bricks_Simple_04_2m@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Bricks_Simple_04_2m@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=Bricks_Simple_04_2m@mtl_brdf_0_reflect_combine;
  18. reflect_glossiness=0.7;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=2;
  21. fresnel=1;
  22. fresnel_ior=1.6;
  23. fresnel_ior_lock=1;
  24. metalness=0;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=0;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0, 0, 0, 1);
  74. sheen_glossiness=0.8;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. bump_map=Bricks_Simple_04_Bump@tex_5;
  81. bump_amount=0.8;
  82. bump_type=5;
  83. }
  84. TexLayeredMax Bricks_Simple_04_Diff_Mix@tex_1 {
  85. textures=List(
  86. Bricks_Simple_04_Diff_Stucco@tex_2,
  87. Bricks_Simple_04_Diff_Color@tex_3
  88. );
  89. masks=List(
  90. whiteMask,
  91. whiteMask
  92. );
  93. blend_modes=ListIntHex("ZIPC080000000E000000eAFjYGBgYAViAAAcAAY=");
  94. opacities=ListFloatHex("ZIPC080000000E000000eAFjYGiwZwBiAAWCAX8=");
  95. allow_negative_colors=1;
  96. }
  97. TexAColor whiteMask {
  98. texture=AColor(1, 1, 1, 1);
  99. }
  100. UVWGenObject Bricks_Simple_04_Diff_Stucco@tex_2_uvwgen {
  101. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  102. duvw_scale=1;
  103. }
  104. TexStucco Bricks_Simple_04_Diff_Stucco@tex_2 {
  105. uvwgen=Bricks_Simple_04_Diff_Stucco@tex_2_uvwgen;
  106. color1=AColor(1, 1, 1, 1);
  107. color2=AColor(0.5019608, 0.5019608, 0.5019608, 1);
  108. size=0.85;
  109. thickness=0.55;
  110. threshold=0.45;
  111. }
  112. TexAColor Bricks_Simple_04_Diff_Color@tex_3 {
  113. texture=AColor(0.1843137, 0.03137255, 0.05490196, 1);
  114. }
  115. UVWGenChannel Bricks_Simple_04_Diff@tex_0_uvwgen {
  116. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  117. wrap_u=1;
  118. wrap_v=1;
  119. crop_u=0;
  120. crop_v=0;
  121. wrap_mode=1;
  122. uvw_channel=1;
  123. }
  124. TexTiles Bricks_Simple_04_Diff@tex_0 {
  125. uvwgen=Bricks_Simple_04_Diff@tex_0_uvwgen;
  126. pattern_type=1;
  127. color_mortar=AColor(0.06666667, 0.01176471, 0.01960784, 1);
  128. color_tiles=Bricks_Simple_04_Diff_Mix@tex_1;
  129. horizontal_count=10;
  130. vertical_count=26;
  131. color_variance=0.2;
  132. fade_variance=0;
  133. horizontal_gap=0.2;
  134. vertical_gap=0.2;
  135. holes=0;
  136. edge_roughness=0;
  137. random_seed=1444;
  138. line_shift=0;
  139. random_shift=0;
  140. row_modify=0;
  141. per_row=2;
  142. row_change=1;
  143. column_modify=0;
  144. per_column=2;
  145. column_change=1;
  146. }
  147. TexCombineColor Bricks_Simple_04_2m@mtl_brdf_0_diffuse_combine {
  148. color=Color(0.5019608, 0.5019608, 0.5019608);
  149. texture=Bricks_Simple_04_Diff@tex_0;
  150. texture_multiplier=1;
  151. }
  152. UVWGenChannel Bricks_Simple_04_Refl@tex_4_uvwgen {
  153. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  154. wrap_u=1;
  155. wrap_v=1;
  156. crop_u=0;
  157. crop_v=0;
  158. wrap_mode=1;
  159. uvw_channel=1;
  160. }
  161. TexTiles Bricks_Simple_04_Refl@tex_4 {
  162. uvwgen=Bricks_Simple_04_Refl@tex_4_uvwgen;
  163. pattern_type=1;
  164. color_mortar=AColor(0, 0, 0, 1);
  165. color_tiles=AColor(0.2313726, 0.2313726, 0.2313726, 1);
  166. horizontal_count=10;
  167. vertical_count=26;
  168. color_variance=1.8;
  169. fade_variance=0;
  170. horizontal_gap=0.2;
  171. vertical_gap=0.2;
  172. holes=0;
  173. edge_roughness=0;
  174. random_seed=1444;
  175. line_shift=0;
  176. random_shift=0;
  177. row_modify=0;
  178. per_row=2;
  179. row_change=1;
  180. column_modify=0;
  181. per_column=2;
  182. column_change=1;
  183. }
  184. TexCombineColor Bricks_Simple_04_2m@mtl_brdf_0_reflect_combine {
  185. color=Color(0, 0, 0);
  186. texture=Bricks_Simple_04_Refl@tex_4;
  187. texture_multiplier=1;
  188. }
  189. UVWGenObject Bricks_Simple_04_Bump_Stucco@tex_6_uvwgen {
  190. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  191. duvw_scale=1;
  192. }
  193. TexStucco Bricks_Simple_04_Bump_Stucco@tex_6 {
  194. uvwgen=Bricks_Simple_04_Bump_Stucco@tex_6_uvwgen;
  195. color1=AColor(0.2078432, 0.2078432, 0.2078432, 1);
  196. color2=AColor(0.6745098, 0.6745098, 0.6745098, 1);
  197. size=0.85;
  198. thickness=0.1;
  199. threshold=0.48;
  200. }
  201. UVWGenChannel Bricks_Simple_04_Bump@tex_5_uvwgen {
  202. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  203. wrap_u=1;
  204. wrap_v=1;
  205. crop_u=0;
  206. crop_v=0;
  207. wrap_mode=1;
  208. uvw_channel=1;
  209. }
  210. TexTiles Bricks_Simple_04_Bump@tex_5 {
  211. uvwgen=Bricks_Simple_04_Bump@tex_5_uvwgen;
  212. pattern_type=1;
  213. color_mortar=AColor(0, 0, 0, 1);
  214. color_tiles=Bricks_Simple_04_Bump_Stucco@tex_6;
  215. horizontal_count=10;
  216. vertical_count=26;
  217. color_variance=0.4;
  218. fade_variance=0;
  219. horizontal_gap=0.2;
  220. vertical_gap=0.2;
  221. holes=0;
  222. edge_roughness=0;
  223. random_seed=1444;
  224. line_shift=0;
  225. random_shift=0;
  226. row_modify=0;
  227. per_row=2;
  228. row_change=1;
  229. column_modify=0;
  230. per_column=2;
  231. column_change=1;
  232. }