Bricks_Simple_05_2m.vrscene 5.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249
  1. MtlSingleBRDF Bricks_Simple_05_2m@mtl_0 {
  2. brdf=Bricks_Simple_05_2m@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Bricks_Simple_05_2m"
  5. );
  6. }
  7. BRDFVRayMtl Bricks_Simple_05_2m@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Bricks_Simple_05_2m@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=2;
  17. reflect=Bricks_Simple_05_2m@mtl_brdf_0_reflect_combine;
  18. reflect_glossiness=0.7;
  19. hilight_glossiness_lock=1;
  20. fresnel=1;
  21. fresnel_ior=1.6;
  22. fresnel_ior_lock=1;
  23. metalness=0;
  24. reflect_subdivs=8;
  25. reflect_trace=1;
  26. reflect_depth=8;
  27. reflect_exit_color=Color(0, 0, 0);
  28. hilight_soften=0;
  29. reflect_dim_distance_on=0;
  30. reflect_dim_distance=100;
  31. reflect_dim_distance_falloff=0;
  32. reflect_affect_alpha=0;
  33. anisotropy=0;
  34. anisotropy_rotation=0;
  35. anisotropy_derivation=0;
  36. anisotropy_axis=2;
  37. refract=AColor(0, 0, 0, 1);
  38. refract_ior=1.6;
  39. refract_glossiness=1;
  40. refract_subdivs=8;
  41. refract_trace=1;
  42. refract_depth=8;
  43. refract_exit_color_on=0;
  44. refract_exit_color=Color(0, 0, 0);
  45. refract_affect_alpha=0;
  46. refract_affect_shadows=1;
  47. dispersion_on=0;
  48. dispersion=50;
  49. refract_thin_walled=0;
  50. fog_color=Color(1, 1, 1);
  51. fog_mult=1;
  52. fog_bias=0;
  53. fog_unit_scale_on=1;
  54. translucency=0;
  55. translucency_color=AColor(1, 1, 1, 1);
  56. translucency_light_mult=1;
  57. translucency_scatter_dir=1;
  58. translucency_scatter_coeff=0;
  59. translucency_thickness=1000;
  60. translucency_amount=1;
  61. option_double_sided=1;
  62. option_reflect_on_back=0;
  63. option_glossy_rays_as_gi=1;
  64. option_cutoff=0.001;
  65. option_use_irradiance_map=1;
  66. option_energy_mode=0;
  67. option_fix_dark_edges=1;
  68. option_glossy_fresnel=1;
  69. option_use_roughness=0;
  70. use_environment_override=0;
  71. environment_priority=0;
  72. sheen_color=AColor(0, 0, 0, 1);
  73. sheen_glossiness=0.8;
  74. coat_color=AColor(1, 1, 1, 1);
  75. coat_amount=0;
  76. coat_glossiness=1;
  77. coat_ior=1.6;
  78. coat_bump_lock=0;
  79. bump_map=Bricks_Simple_05_Bump@tex_5;
  80. bump_amount=0.8;
  81. bump_type=5;
  82. }
  83. TexLayeredMax Bricks_Simple_05_Diff_Mix@tex_1 {
  84. textures=List(
  85. Bricks_Simple_05_Diff_Stucco@tex_2,
  86. Bricks_Simple_05_Diff_Color@tex_3
  87. );
  88. masks=List(
  89. whiteMask,
  90. whiteMask
  91. );
  92. blend_modes=ListIntHex("ZIPC080000000E000000eAFjYGBgYAViAAAcAAY=");
  93. opacities=ListFloatHex("ZIPC080000000E000000eAFjYGiwZwBiAAWCAX8=");
  94. allow_negative_colors=1;
  95. }
  96. TexAColor whiteMask {
  97. texture=AColor(1, 1, 1, 1);
  98. }
  99. UVWGenObject Bricks_Simple_05_Diff_Stucco@tex_2_uvwgen {
  100. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  101. duvw_scale=1;
  102. }
  103. TexStucco Bricks_Simple_05_Diff_Stucco@tex_2 {
  104. uvwgen=Bricks_Simple_05_Diff_Stucco@tex_2_uvwgen;
  105. color1=AColor(1, 1, 1, 1);
  106. color2=AColor(0.5019608, 0.5019608, 0.5019608, 1);
  107. size=0.85;
  108. thickness=0.55;
  109. threshold=0.45;
  110. }
  111. TexAColor Bricks_Simple_05_Diff_Color@tex_3 {
  112. texture=AColor(0.3529412, 0.08627451, 0.05882353, 1);
  113. }
  114. UVWGenChannel Bricks_Simple_05_Diff@tex_0_uvwgen {
  115. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  116. wrap_u=1;
  117. wrap_v=1;
  118. crop_u=0;
  119. crop_v=0;
  120. wrap_mode=1;
  121. uvw_channel=1;
  122. }
  123. TexTiles Bricks_Simple_05_Diff@tex_0 {
  124. uvwgen=Bricks_Simple_05_Diff@tex_0_uvwgen;
  125. pattern_type=3;
  126. color_mortar=AColor(0.1647059, 0.1647059, 0.1647059, 1);
  127. color_tiles=Bricks_Simple_05_Diff_Mix@tex_1;
  128. horizontal_count=10;
  129. vertical_count=26;
  130. color_variance=0.2;
  131. fade_variance=0;
  132. horizontal_gap=0.2;
  133. vertical_gap=0.2;
  134. holes=0;
  135. edge_roughness=0;
  136. random_seed=1444;
  137. line_shift=0;
  138. random_shift=0;
  139. row_modify=1;
  140. per_row=2;
  141. row_change=0.5;
  142. column_modify=1;
  143. per_column=1;
  144. column_change=1;
  145. }
  146. TexCombineColor Bricks_Simple_05_2m@mtl_brdf_0_diffuse_combine {
  147. color=Color(0.5019608, 0.5019608, 0.5019608);
  148. texture=Bricks_Simple_05_Diff@tex_0;
  149. texture_multiplier=1;
  150. }
  151. UVWGenChannel Bricks_Simple_05_Refl@tex_4_uvwgen {
  152. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  153. wrap_u=1;
  154. wrap_v=1;
  155. crop_u=0;
  156. crop_v=0;
  157. wrap_mode=1;
  158. uvw_channel=1;
  159. }
  160. TexTiles Bricks_Simple_05_Refl@tex_4 {
  161. uvwgen=Bricks_Simple_05_Refl@tex_4_uvwgen;
  162. pattern_type=3;
  163. color_mortar=AColor(0, 0, 0, 1);
  164. color_tiles=AColor(0.2745098, 0.2745098, 0.2745098, 1);
  165. horizontal_count=10;
  166. vertical_count=26;
  167. color_variance=1.8;
  168. fade_variance=0;
  169. horizontal_gap=0.2;
  170. vertical_gap=0.2;
  171. holes=0;
  172. edge_roughness=0;
  173. random_seed=1444;
  174. line_shift=0;
  175. random_shift=0;
  176. row_modify=1;
  177. per_row=2;
  178. row_change=0.5;
  179. column_modify=1;
  180. per_column=1;
  181. column_change=1;
  182. }
  183. TexCombineColor Bricks_Simple_05_2m@mtl_brdf_0_reflect_combine {
  184. color=Color(0, 0, 0);
  185. texture=Bricks_Simple_05_Refl@tex_4;
  186. texture_multiplier=1;
  187. }
  188. UVWGenObject Bricks_Simple_05_Bump_Stucco@tex_6_uvwgen {
  189. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  190. duvw_scale=1;
  191. }
  192. TexStucco Bricks_Simple_05_Bump_Stucco@tex_6 {
  193. uvwgen=Bricks_Simple_05_Bump_Stucco@tex_6_uvwgen;
  194. color1=AColor(0.2078432, 0.2078432, 0.2078432, 1);
  195. color2=AColor(0.6745098, 0.6745098, 0.6745098, 1);
  196. size=0.85;
  197. thickness=0.23;
  198. threshold=0.48;
  199. }
  200. UVWGenChannel Bricks_Simple_05_Bump@tex_5_uvwgen {
  201. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  202. wrap_u=1;
  203. wrap_v=1;
  204. crop_u=0;
  205. crop_v=0;
  206. wrap_mode=1;
  207. uvw_channel=1;
  208. }
  209. TexTiles Bricks_Simple_05_Bump@tex_5 {
  210. uvwgen=Bricks_Simple_05_Bump@tex_5_uvwgen;
  211. pattern_type=3;
  212. color_mortar=AColor(0, 0, 0, 1);
  213. color_tiles=Bricks_Simple_05_Bump_Stucco@tex_6;
  214. horizontal_count=10;
  215. vertical_count=26;
  216. color_variance=0.4;
  217. fade_variance=0;
  218. horizontal_gap=0.2;
  219. vertical_gap=0.2;
  220. holes=0;
  221. edge_roughness=0;
  222. random_seed=1444;
  223. line_shift=0;
  224. random_shift=0;
  225. row_modify=1;
  226. per_row=2;
  227. row_change=0.5;
  228. column_modify=1;
  229. per_column=1;
  230. column_change=1;
  231. }