Concrete_Flooring_J01_2m.vrscene 9.8 KB

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  1. MtlSingleBRDF Concrete_Flooring_J01_2m@mtl_0 {
  2. brdf=Concrete_Flooring_J01_2m@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Concrete_Flooring_J01_2m"
  5. );
  6. }
  7. BRDFVRayMtl Concrete_Flooring_J01_2m@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Concrete_Flooring_J01_2m@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=Concrete_Flooring_J01_2m@mtl_brdf_0_reflect_combine;
  18. reflect_glossiness=Concrete_Flooring_J01_2m@mtl_brdf_0_refl_gloss_combine;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=2;
  21. fresnel=1;
  22. fresnel_ior=1.8;
  23. fresnel_ior_lock=0;
  24. metalness=0;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=0;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0, 0, 0, 1);
  74. sheen_glossiness=0.8;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. bump_map=Concrete_Flooring_J01_Bump@tex_4;
  81. bump_amount=1;
  82. bump_type=5;
  83. }
  84. TexBitmap Concrete_Flooring_J01_Diff@tex_0 {
  85. alpha_from_intensity=0;
  86. color_mult=AColor(1, 1, 1, 1);
  87. nouvw_color=AColor(0, 0, 0, 0);
  88. uvwgen=Concrete_Flooring_J01_Diff@tex_0_uvwgen_rand;
  89. bitmap=bitmapBuffer_0_gsRGB;
  90. }
  91. UVWGenChannel Concrete_Flooring_J01_Diff@tex_0_uvwgen {
  92. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  93. uvw_channel=1;
  94. }
  95. UVWGenRandomizer Concrete_Flooring_J01_Diff@tex_0_uvwgen_rand {
  96. input=Concrete_Flooring_J01_Diff@tex_0_uvwgen;
  97. mode=256;
  98. seed=0;
  99. variance_u_min=0;
  100. variance_u_max=1;
  101. variance_u_steps=0;
  102. variance_v_min=0;
  103. variance_v_max=0;
  104. variance_v_steps=0;
  105. variance_rot_min=0;
  106. variance_rot_max=0;
  107. variance_rot_steps=0;
  108. variance_uscale_min=100;
  109. variance_uscale_max=100;
  110. variance_uscale_steps=0;
  111. variance_vscale_min=100;
  112. variance_vscale_max=100;
  113. variance_vscale_steps=0;
  114. variance_vscale_unlocked=0;
  115. tile_blend=0.05;
  116. }
  117. TexCombineColor Concrete_Flooring_J01_2m@mtl_brdf_0_diffuse_combine {
  118. color=Color(0.5019608, 0.5019608, 0.5019608);
  119. texture=Concrete_Flooring_J01_Diff@tex_0;
  120. texture_multiplier=0.79;
  121. }
  122. ColorCorrection Concrete_Flooring_J01_Refl_CC@tex_1 {
  123. texture_map=Gamma_2_2@tex_2;
  124. rewire_red=0;
  125. rewire_green=1;
  126. rewire_blue=2;
  127. rewire_alpha=3;
  128. hue_shift=0;
  129. saturation=0;
  130. hue_tint=AColor(0, 0, 0, 1);
  131. tint_strength=0;
  132. lightness_mode=1;
  133. brightness=0;
  134. contrast=1;
  135. adv_exposure_mode=0;
  136. adv_brightness=1.35;
  137. adv_contrast=0.28;
  138. adv_base=1;
  139. adv_offset=-0.08;
  140. adv_use_red=0;
  141. adv_use_green=0;
  142. adv_use_blue=0;
  143. adv_rgb_brightness=Color(1, 1, 1);
  144. adv_rgb_contrast=Color(1, 1, 1);
  145. adv_rgb_base=Color(1, 1, 1);
  146. adv_rgb_offset=Color(0, 0, 0);
  147. adv_printer_lights_per=5;
  148. }
  149. ColorCorrection Gamma_2_2@tex_2 {
  150. texture_map=Concrete_Flooring_J01_Refl@tex_3;
  151. rewire_red=0;
  152. rewire_green=1;
  153. rewire_blue=2;
  154. rewire_alpha=3;
  155. hue_shift=0;
  156. saturation=0;
  157. hue_tint=AColor(0, 0, 0, 1);
  158. tint_strength=0;
  159. lightness_mode=1;
  160. brightness=0;
  161. contrast=1;
  162. adv_exposure_mode=0;
  163. adv_brightness=1;
  164. adv_contrast=0.4545454;
  165. adv_base=1;
  166. adv_offset=0;
  167. adv_use_red=0;
  168. adv_use_green=0;
  169. adv_use_blue=0;
  170. adv_rgb_brightness=Color(1, 1, 1);
  171. adv_rgb_contrast=Color(1, 1, 1);
  172. adv_rgb_base=Color(1, 1, 1);
  173. adv_rgb_offset=Color(0, 0, 0);
  174. adv_printer_lights_per=5;
  175. }
  176. TexBitmap Concrete_Flooring_J01_Refl@tex_3 {
  177. alpha_from_intensity=0;
  178. color_mult=AColor(1, 1, 1, 1);
  179. nouvw_color=AColor(0, 0, 0, 0);
  180. uvwgen=Concrete_Flooring_J01_Refl@tex_3_uvwgen_rand;
  181. bitmap=bitmapBuffer_1_gsRGB;
  182. }
  183. UVWGenChannel Concrete_Flooring_J01_Refl@tex_3_uvwgen {
  184. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  185. uvw_channel=1;
  186. }
  187. UVWGenRandomizer Concrete_Flooring_J01_Refl@tex_3_uvwgen_rand {
  188. input=Concrete_Flooring_J01_Refl@tex_3_uvwgen;
  189. mode=256;
  190. seed=0;
  191. variance_u_min=0;
  192. variance_u_max=1;
  193. variance_u_steps=0;
  194. variance_v_min=0;
  195. variance_v_max=0;
  196. variance_v_steps=0;
  197. variance_rot_min=0;
  198. variance_rot_max=0;
  199. variance_rot_steps=0;
  200. variance_uscale_min=100;
  201. variance_uscale_max=100;
  202. variance_uscale_steps=0;
  203. variance_vscale_min=100;
  204. variance_vscale_max=100;
  205. variance_vscale_steps=0;
  206. variance_vscale_unlocked=0;
  207. tile_blend=0.05;
  208. }
  209. TexCombineColor Concrete_Flooring_J01_2m@mtl_brdf_0_reflect_combine {
  210. color=Color(0.6117647, 0.6117647, 0.6117647);
  211. texture=Concrete_Flooring_J01_Refl_CC@tex_1;
  212. texture_multiplier=1;
  213. }
  214. TexBitmap Concrete_Flooring_J01_Refl_Gloss@tex_mono_0 {
  215. alpha_from_intensity=0;
  216. color_mult=AColor(1, 1, 1, 1);
  217. nouvw_color=AColor(0, 0, 0, 0);
  218. uvwgen=Concrete_Flooring_J01_Refl_Gloss@tex_mono_0_uvwgen_rand;
  219. bitmap=bitmapBuffer_2_gsRGB;
  220. }
  221. UVWGenChannel Concrete_Flooring_J01_Refl_Gloss@tex_mono_0_uvwgen {
  222. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  223. uvw_channel=1;
  224. }
  225. UVWGenRandomizer Concrete_Flooring_J01_Refl_Gloss@tex_mono_0_uvwgen_rand {
  226. input=Concrete_Flooring_J01_Refl_Gloss@tex_mono_0_uvwgen;
  227. mode=256;
  228. seed=0;
  229. variance_u_min=0;
  230. variance_u_max=1;
  231. variance_u_steps=0;
  232. variance_v_min=0;
  233. variance_v_max=0;
  234. variance_v_steps=0;
  235. variance_rot_min=0;
  236. variance_rot_max=0;
  237. variance_rot_steps=0;
  238. variance_uscale_min=100;
  239. variance_uscale_max=100;
  240. variance_uscale_steps=0;
  241. variance_vscale_min=100;
  242. variance_vscale_max=100;
  243. variance_vscale_steps=0;
  244. variance_vscale_unlocked=0;
  245. tile_blend=0.05;
  246. }
  247. TexFloatToColor Concrete_Flooring_J01_Refl_Gloss@tex_mono_0_mono {
  248. input=Concrete_Flooring_J01_Refl_Gloss@tex_mono_0::out_intensity;
  249. }
  250. TexCombineFloat Concrete_Flooring_J01_2m@mtl_brdf_0_refl_gloss_combine {
  251. value=0.8;
  252. texture=Concrete_Flooring_J01_Refl_Gloss@tex_mono_0_mono;
  253. texture_multiplier=1;
  254. texture_clamp=1;
  255. }
  256. UVWGenObject Concrete_Flooring_J01_Bump_Noise@tex_5_uvwgen {
  257. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  258. duvw_scale=1;
  259. }
  260. TexNoiseMax Concrete_Flooring_J01_Bump_Noise@tex_5 {
  261. uvwgen=Concrete_Flooring_J01_Bump_Noise@tex_5_uvwgen;
  262. color1=AColor(0.8235295, 0.8235295, 0.8235295, 1);
  263. color2=AColor(0.8039216, 0.8039216, 0.8039216, 1);
  264. size=7;
  265. phase=0;
  266. iterations=3;
  267. low=0;
  268. high=1;
  269. type=1;
  270. }
  271. TexBitmap Concrete_Flooring_J01_Bump_Tex@tex_6 {
  272. alpha_from_intensity=0;
  273. color_mult=AColor(1, 1, 1, 1);
  274. nouvw_color=AColor(0, 0, 0, 0);
  275. uvwgen=Concrete_Flooring_J01_Bump_Tex@tex_6_uvwgen_rand;
  276. bitmap=bitmapBuffer_3_gsRGB;
  277. }
  278. UVWGenChannel Concrete_Flooring_J01_Bump_Tex@tex_6_uvwgen {
  279. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  280. uvw_channel=1;
  281. }
  282. UVWGenRandomizer Concrete_Flooring_J01_Bump_Tex@tex_6_uvwgen_rand {
  283. input=Concrete_Flooring_J01_Bump_Tex@tex_6_uvwgen;
  284. mode=256;
  285. seed=0;
  286. variance_u_min=0;
  287. variance_u_max=1;
  288. variance_u_steps=0;
  289. variance_v_min=0;
  290. variance_v_max=0;
  291. variance_v_steps=0;
  292. variance_rot_min=0;
  293. variance_rot_max=0;
  294. variance_rot_steps=0;
  295. variance_uscale_min=100;
  296. variance_uscale_max=100;
  297. variance_uscale_steps=0;
  298. variance_vscale_min=100;
  299. variance_vscale_max=100;
  300. variance_vscale_steps=0;
  301. variance_vscale_unlocked=0;
  302. tile_blend=0.05;
  303. }
  304. TexMix Concrete_Flooring_J01_Bump@tex_4 {
  305. color1=Concrete_Flooring_J01_Bump_Noise@tex_5;
  306. color2=Concrete_Flooring_J01_Bump_Tex@tex_6;
  307. mix_map=0.8;
  308. transition_upper=0.7;
  309. transition_lower=0.3;
  310. use_curve=0;
  311. }
  312. BitmapBuffer bitmapBuffer_0_gsRGB {
  313. filter_type=5;
  314. filter_blur=1;
  315. color_space=2;
  316. rgb_color_space="raw";
  317. gamma=1;
  318. maya_compatible=0;
  319. allow_negative_colors=1;
  320. interpolation=3;
  321. file="..\..\assets\Concrete\Concrete_J_Diff_hires_srgb.tx";
  322. load_file=1;
  323. ifl_start_frame=0;
  324. ifl_playback_rate=1;
  325. ifl_end_condition=0;
  326. }
  327. BitmapBuffer bitmapBuffer_1_gsRGB {
  328. filter_type=5;
  329. filter_blur=1;
  330. color_space=1;
  331. rgb_color_space="raw";
  332. gamma=1;
  333. maya_compatible=0;
  334. allow_negative_colors=1;
  335. interpolation=3;
  336. file="..\..\assets\Concrete\Concrete_J_Gloss_hires_lin_srgb.tx";
  337. load_file=1;
  338. ifl_start_frame=0;
  339. ifl_playback_rate=1;
  340. ifl_end_condition=0;
  341. }
  342. BitmapBuffer bitmapBuffer_2_gsRGB {
  343. filter_type=5;
  344. filter_blur=1;
  345. color_space=1;
  346. rgb_color_space="raw";
  347. gamma=1;
  348. maya_compatible=0;
  349. allow_negative_colors=1;
  350. interpolation=3;
  351. file="..\..\assets\Concrete\Concrete_J_Gloss_hires_lin_srgb.tx";
  352. load_file=1;
  353. ifl_start_frame=0;
  354. ifl_playback_rate=1;
  355. ifl_end_condition=0;
  356. }
  357. BitmapBuffer bitmapBuffer_3_gsRGB {
  358. filter_type=5;
  359. filter_blur=1;
  360. color_space=1;
  361. rgb_color_space="raw";
  362. gamma=1;
  363. maya_compatible=0;
  364. allow_negative_colors=1;
  365. interpolation=3;
  366. file="..\..\assets\Concrete\Concrete_J_Bump_hires_raw.tx";
  367. load_file=1;
  368. ifl_start_frame=0;
  369. ifl_playback_rate=1;
  370. ifl_end_condition=0;
  371. }