Cork_A01_12cm.vrscene 6.5 KB

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  1. MtlSingleBRDF Cork_A01_12cm@mtl_0 {
  2. brdf=Cork_A01_12cm@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Cork_A01_12cm"
  5. );
  6. }
  7. BRDFVRayMtl Cork_A01_12cm@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Cork_A01_12cm@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=Cork_A01_12cm@mtl_brdf_0_reflect_combine;
  18. reflect_glossiness=0.75;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=2;
  21. fresnel=1;
  22. fresnel_ior=1.95;
  23. fresnel_ior_lock=0;
  24. metalness=0;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=0;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0, 0, 0, 1);
  74. sheen_glossiness=0.8;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. bump_map=Cork_A01_Bump@tex_3;
  81. bump_amount=0.3;
  82. bump_type=5;
  83. }
  84. TexBitmap Cork_A01_Diff@tex_0 {
  85. alpha_from_intensity=0;
  86. color_mult=AColor(1, 1, 1, 1);
  87. nouvw_color=AColor(0, 0, 0, 0);
  88. uvwgen=Cork_A01_Diff@tex_0_uvwgen_rand;
  89. bitmap=bitmapBuffer_0_gsRGB;
  90. }
  91. UVWGenChannel Cork_A01_Diff@tex_0_uvwgen {
  92. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  93. uvw_channel=1;
  94. }
  95. UVWGenRandomizer Cork_A01_Diff@tex_0_uvwgen_rand {
  96. input=Cork_A01_Diff@tex_0_uvwgen;
  97. mode=256;
  98. seed=0;
  99. variance_u_min=0;
  100. variance_u_max=1;
  101. variance_u_steps=0;
  102. variance_v_min=0;
  103. variance_v_max=1;
  104. variance_v_steps=0;
  105. variance_rot_min=0;
  106. variance_rot_max=360;
  107. variance_rot_steps=0;
  108. variance_uscale_min=100;
  109. variance_uscale_max=100;
  110. variance_uscale_steps=0;
  111. variance_vscale_min=100;
  112. variance_vscale_max=100;
  113. variance_vscale_steps=0;
  114. variance_vscale_unlocked=0;
  115. tile_blend=0.005;
  116. }
  117. TexCombineColor Cork_A01_12cm@mtl_brdf_0_diffuse_combine {
  118. color=Color(0.5019608, 0.5019608, 0.5019608);
  119. texture=Cork_A01_Diff@tex_0;
  120. texture_multiplier=1;
  121. }
  122. ColorCorrection Gamma_2_2@tex_1 {
  123. texture_map=Cork_A01_Refl@tex_2;
  124. rewire_red=0;
  125. rewire_green=1;
  126. rewire_blue=2;
  127. rewire_alpha=3;
  128. hue_shift=0;
  129. saturation=0;
  130. hue_tint=AColor(0, 0, 0, 1);
  131. tint_strength=0;
  132. lightness_mode=1;
  133. brightness=0;
  134. contrast=1;
  135. adv_exposure_mode=0;
  136. adv_brightness=1;
  137. adv_contrast=0.4545454;
  138. adv_base=1;
  139. adv_offset=0;
  140. adv_use_red=0;
  141. adv_use_green=0;
  142. adv_use_blue=0;
  143. adv_rgb_brightness=Color(1, 1, 1);
  144. adv_rgb_contrast=Color(1, 1, 1);
  145. adv_rgb_base=Color(1, 1, 1);
  146. adv_rgb_offset=Color(0, 0, 0);
  147. adv_printer_lights_per=5;
  148. }
  149. TexBitmap Cork_A01_Refl@tex_2 {
  150. alpha_from_intensity=0;
  151. color_mult=AColor(1, 1, 1, 1);
  152. nouvw_color=AColor(0, 0, 0, 0);
  153. uvwgen=Cork_A01_Refl@tex_2_uvwgen_rand;
  154. bitmap=bitmapBuffer_1_gsRGB;
  155. }
  156. UVWGenChannel Cork_A01_Refl@tex_2_uvwgen {
  157. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  158. uvw_channel=1;
  159. }
  160. UVWGenRandomizer Cork_A01_Refl@tex_2_uvwgen_rand {
  161. input=Cork_A01_Refl@tex_2_uvwgen;
  162. mode=256;
  163. seed=0;
  164. variance_u_min=0;
  165. variance_u_max=1;
  166. variance_u_steps=0;
  167. variance_v_min=0;
  168. variance_v_max=1;
  169. variance_v_steps=0;
  170. variance_rot_min=0;
  171. variance_rot_max=360;
  172. variance_rot_steps=0;
  173. variance_uscale_min=100;
  174. variance_uscale_max=100;
  175. variance_uscale_steps=0;
  176. variance_vscale_min=100;
  177. variance_vscale_max=100;
  178. variance_vscale_steps=0;
  179. variance_vscale_unlocked=0;
  180. tile_blend=0.005;
  181. }
  182. TexCombineColor Cork_A01_12cm@mtl_brdf_0_reflect_combine {
  183. color=Color(0.6117647, 0.6117647, 0.6117647);
  184. texture=Gamma_2_2@tex_1;
  185. texture_multiplier=1;
  186. }
  187. TexBitmap Cork_A01_Bump@tex_3 {
  188. alpha_from_intensity=0;
  189. color_mult=AColor(1, 1, 1, 1);
  190. nouvw_color=AColor(0, 0, 0, 0);
  191. uvwgen=Cork_A01_Bump@tex_3_uvwgen_rand;
  192. bitmap=bitmapBuffer_2_gsRGB;
  193. }
  194. UVWGenChannel Cork_A01_Bump@tex_3_uvwgen {
  195. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  196. uvw_channel=1;
  197. }
  198. UVWGenRandomizer Cork_A01_Bump@tex_3_uvwgen_rand {
  199. input=Cork_A01_Bump@tex_3_uvwgen;
  200. mode=256;
  201. seed=0;
  202. variance_u_min=0;
  203. variance_u_max=1;
  204. variance_u_steps=0;
  205. variance_v_min=0;
  206. variance_v_max=1;
  207. variance_v_steps=0;
  208. variance_rot_min=0;
  209. variance_rot_max=360;
  210. variance_rot_steps=0;
  211. variance_uscale_min=100;
  212. variance_uscale_max=100;
  213. variance_uscale_steps=0;
  214. variance_vscale_min=100;
  215. variance_vscale_max=100;
  216. variance_vscale_steps=0;
  217. variance_vscale_unlocked=0;
  218. tile_blend=0.005;
  219. }
  220. BitmapBuffer bitmapBuffer_0_gsRGB {
  221. filter_type=5;
  222. filter_blur=1;
  223. color_space=2;
  224. rgb_color_space="raw";
  225. gamma=1;
  226. maya_compatible=0;
  227. allow_negative_colors=1;
  228. interpolation=3;
  229. file="..\..\assets\Diagrammatic\Cork_A_Diff_hires_srgb.tx";
  230. load_file=1;
  231. ifl_start_frame=0;
  232. ifl_playback_rate=1;
  233. ifl_end_condition=0;
  234. }
  235. BitmapBuffer bitmapBuffer_1_gsRGB {
  236. filter_type=5;
  237. filter_blur=1;
  238. color_space=1;
  239. rgb_color_space="raw";
  240. gamma=1;
  241. maya_compatible=0;
  242. allow_negative_colors=1;
  243. interpolation=3;
  244. file="..\..\assets\Diagrammatic\Cork_A_Bump_hires_lin_srgb.tx";
  245. load_file=1;
  246. ifl_start_frame=0;
  247. ifl_playback_rate=1;
  248. ifl_end_condition=0;
  249. }
  250. BitmapBuffer bitmapBuffer_2_gsRGB {
  251. filter_type=5;
  252. filter_blur=0.5;
  253. color_space=1;
  254. rgb_color_space="raw";
  255. gamma=1;
  256. maya_compatible=0;
  257. allow_negative_colors=1;
  258. interpolation=3;
  259. file="..\..\assets\Diagrammatic\Cork_A_Bump_hires_lin_srgb.tx";
  260. load_file=1;
  261. ifl_start_frame=0;
  262. ifl_playback_rate=1;
  263. ifl_end_condition=0;
  264. }