Fabric_E02_20cm.vrscene 6.2 KB

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  1. MtlSingleBRDF Fabric_E02_20cm@mtl_0 {
  2. brdf=Fabric_E02_20cm@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Fabric_E02_20cm"
  5. );
  6. }
  7. BRDFVRayMtl Fabric_E02_20cm@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Fabric_E02_20cm@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=AColor(0, 0, 0, 1);
  18. reflect_glossiness=0.6;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=2;
  21. fresnel=1;
  22. fresnel_ior=1.6;
  23. fresnel_ior_lock=1;
  24. metalness=0;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=0;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0.372549, 0.2980392, 0.2196079, 1);
  74. sheen_glossiness=0.7;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. bump_map=Fabric_E02_20cm@mtl_brdf_0_normalBump;
  81. bump_type=6;
  82. }
  83. ColorCorrection Fabric_E02_Base_Diff_CC@tex_0 {
  84. texture_map=Fabric_E02_Base_Diff@tex_1;
  85. rewire_red=0;
  86. rewire_green=1;
  87. rewire_blue=2;
  88. rewire_alpha=3;
  89. hue_shift=-7.774;
  90. saturation=0.5016612;
  91. hue_tint=AColor(0, 0, 0, 1);
  92. tint_strength=0;
  93. lightness_mode=1;
  94. brightness=0;
  95. contrast=1;
  96. adv_exposure_mode=0;
  97. adv_brightness=2.6;
  98. adv_contrast=1.35;
  99. adv_base=1;
  100. adv_offset=0;
  101. adv_use_red=0;
  102. adv_use_green=0;
  103. adv_use_blue=0;
  104. adv_rgb_brightness=Color(1, 1, 1);
  105. adv_rgb_contrast=Color(1, 1, 1);
  106. adv_rgb_base=Color(1, 1, 1);
  107. adv_rgb_offset=Color(0, 0, 0);
  108. adv_printer_lights_per=5;
  109. }
  110. TexBitmap Fabric_E02_Base_Diff@tex_1 {
  111. alpha_from_intensity=0;
  112. color_mult=AColor(1, 1, 1, 1);
  113. nouvw_color=AColor(0, 0, 0, 0);
  114. uvwgen=Fabric_E02_Base_Diff@tex_1_uvwgen_rand;
  115. bitmap=bitmapBuffer_0_gsRGB;
  116. }
  117. UVWGenChannel Fabric_E02_Base_Diff@tex_1_uvwgen {
  118. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  119. uvw_channel=1;
  120. }
  121. UVWGenRandomizer Fabric_E02_Base_Diff@tex_1_uvwgen_rand {
  122. input=Fabric_E02_Base_Diff@tex_1_uvwgen;
  123. mode=256;
  124. seed=0;
  125. variance_u_min=0;
  126. variance_u_max=1;
  127. variance_u_steps=61;
  128. variance_v_min=0;
  129. variance_v_max=1;
  130. variance_v_steps=0;
  131. variance_rot_min=0;
  132. variance_rot_max=0;
  133. variance_rot_steps=0;
  134. variance_uscale_min=100;
  135. variance_uscale_max=100;
  136. variance_uscale_steps=0;
  137. variance_vscale_min=100;
  138. variance_vscale_max=100;
  139. variance_vscale_steps=0;
  140. variance_vscale_unlocked=0;
  141. tile_blend=0.05;
  142. }
  143. TexCombineColor Fabric_E02_20cm@mtl_brdf_0_diffuse_combine {
  144. color=Color(0.5019608, 0.5019608, 0.5019608);
  145. texture=Fabric_E02_Base_Diff_CC@tex_0;
  146. texture_multiplier=1;
  147. }
  148. TexBitmap Fabric_E02_Base_Nrm@tex_3 {
  149. alpha_from_intensity=0;
  150. color_mult=AColor(1, 1, 1, 1);
  151. nouvw_color=AColor(0, 0, 0, 0);
  152. uvwgen=Fabric_E02_Base_Nrm@tex_3_uvwgen_rand;
  153. bitmap=bitmapBuffer_1_gsRGB;
  154. }
  155. UVWGenChannel Fabric_E02_Base_Nrm@tex_3_uvwgen {
  156. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  157. uvw_channel=1;
  158. }
  159. UVWGenRandomizer Fabric_E02_Base_Nrm@tex_3_uvwgen_rand {
  160. input=Fabric_E02_Base_Nrm@tex_3_uvwgen;
  161. mode=256;
  162. seed=0;
  163. variance_u_min=0;
  164. variance_u_max=1;
  165. variance_u_steps=61;
  166. variance_v_min=0;
  167. variance_v_max=1;
  168. variance_v_steps=0;
  169. variance_rot_min=0;
  170. variance_rot_max=0;
  171. variance_rot_steps=0;
  172. variance_uscale_min=100;
  173. variance_uscale_max=100;
  174. variance_uscale_steps=0;
  175. variance_vscale_min=100;
  176. variance_vscale_max=100;
  177. variance_vscale_steps=0;
  178. variance_vscale_unlocked=0;
  179. tile_blend=0.05;
  180. }
  181. UVWGenChannel Fabric_E02_Base_Nrm_Flip@tex_2_uvwgen {
  182. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  183. uvw_channel=1;
  184. }
  185. UVWGenRandomizer Fabric_E02_Base_Nrm_Flip@tex_2_uvwgen_rand {
  186. input=Fabric_E02_Base_Nrm_Flip@tex_2_uvwgen;
  187. mode=256;
  188. seed=0;
  189. variance_u_min=0;
  190. variance_u_max=1;
  191. variance_u_steps=61;
  192. variance_v_min=0;
  193. variance_v_max=1;
  194. variance_v_steps=0;
  195. variance_rot_min=0;
  196. variance_rot_max=0;
  197. variance_rot_steps=0;
  198. variance_uscale_min=100;
  199. variance_uscale_max=100;
  200. variance_uscale_steps=0;
  201. variance_vscale_min=100;
  202. variance_vscale_max=100;
  203. variance_vscale_steps=0;
  204. variance_vscale_unlocked=0;
  205. tile_blend=0.05;
  206. }
  207. TexNormalBump Fabric_E02_20cm@mtl_brdf_0_normalBump {
  208. bump_tex_color=Fabric_E02_Base_Nrm@tex_3;
  209. bump_tex_mult=0.8;
  210. map_type=1;
  211. normal_uvwgen=Fabric_E02_Base_Nrm_Flip@tex_2_uvwgen_rand;
  212. normal_map_mult=3;
  213. additional_bump_type=5;
  214. blue2Z_mapping_method=0;
  215. normal_map_rotation_angle=0;
  216. }
  217. BitmapBuffer bitmapBuffer_0_gsRGB {
  218. filter_type=5;
  219. filter_blur=1;
  220. color_space=2;
  221. rgb_color_space="raw";
  222. gamma=1;
  223. maya_compatible=0;
  224. allow_negative_colors=1;
  225. interpolation=3;
  226. file="..\..\assets\Fabric\Fabric_E_Diff_hires_srgb.tx";
  227. load_file=1;
  228. ifl_start_frame=0;
  229. ifl_playback_rate=1;
  230. ifl_end_condition=0;
  231. }
  232. BitmapBuffer bitmapBuffer_1_gsRGB {
  233. filter_type=5;
  234. filter_blur=0.5;
  235. color_space=1;
  236. rgb_color_space="raw";
  237. gamma=1;
  238. maya_compatible=0;
  239. allow_negative_colors=1;
  240. interpolation=3;
  241. file="..\..\assets\Fabric\Fabric_E_NM_hires_raw.tx";
  242. load_file=1;
  243. ifl_start_frame=0;
  244. ifl_playback_rate=1;
  245. ifl_end_condition=0;
  246. }