Grass_C_200cm.vrscene 7.6 KB

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  1. MtlSingleBRDF Grass_C_200cm@mtl_0 {
  2. brdf=Grass_C_200cm@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Grass_C_200cm"
  5. );
  6. }
  7. BRDFVRayMtl Grass_C_200cm@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Grass_C_200cm@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=Grass_C_200cm@mtl_brdf_0_reflect_combine;
  18. reflect_glossiness=0.8;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=2;
  21. fresnel=1;
  22. fresnel_ior=1.6;
  23. fresnel_ior_lock=1;
  24. metalness=0;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=0;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0, 0, 0, 1);
  74. sheen_glossiness=0.8;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. bump_map=Grass_C_Bump@tex_5;
  81. bump_amount=0.2;
  82. bump_type=5;
  83. }
  84. ColorCorrection Gamma_2_2@tex_0 {
  85. texture_map=Grass_C_Diff@tex_1;
  86. rewire_red=0;
  87. rewire_green=1;
  88. rewire_blue=2;
  89. rewire_alpha=3;
  90. hue_shift=0;
  91. saturation=0;
  92. hue_tint=AColor(0, 0, 0, 1);
  93. tint_strength=0;
  94. lightness_mode=1;
  95. brightness=0;
  96. contrast=1;
  97. adv_exposure_mode=0;
  98. adv_brightness=1;
  99. adv_contrast=0.4545454;
  100. adv_base=1;
  101. adv_offset=0;
  102. adv_use_red=0;
  103. adv_use_green=0;
  104. adv_use_blue=0;
  105. adv_rgb_brightness=Color(1, 1, 1);
  106. adv_rgb_contrast=Color(1, 1, 1);
  107. adv_rgb_base=Color(1, 1, 1);
  108. adv_rgb_offset=Color(0, 0, 0);
  109. adv_printer_lights_per=5;
  110. }
  111. TexBitmap Grass_C_Diff@tex_1 {
  112. alpha_from_intensity=0;
  113. color_mult=AColor(1, 1, 1, 1);
  114. nouvw_color=AColor(0, 0, 0, 0);
  115. uvwgen=Grass_C_Diff@tex_1_uvwgen_rand;
  116. bitmap=bitmapBuffer_0_gsRGB;
  117. }
  118. UVWGenChannel Grass_C_Diff@tex_1_uvwgen {
  119. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  120. uvw_channel=1;
  121. }
  122. UVWGenRandomizer Grass_C_Diff@tex_1_uvwgen_rand {
  123. input=Grass_C_Diff@tex_1_uvwgen;
  124. mode=256;
  125. seed=0;
  126. variance_u_min=0;
  127. variance_u_max=1;
  128. variance_u_steps=0;
  129. variance_v_min=0;
  130. variance_v_max=1;
  131. variance_v_steps=0;
  132. variance_rot_min=0;
  133. variance_rot_max=360;
  134. variance_rot_steps=0;
  135. variance_uscale_min=100;
  136. variance_uscale_max=100;
  137. variance_uscale_steps=0;
  138. variance_vscale_min=100;
  139. variance_vscale_max=100;
  140. variance_vscale_steps=0;
  141. variance_vscale_unlocked=0;
  142. tile_blend=0.05;
  143. }
  144. TexCombineColor Grass_C_200cm@mtl_brdf_0_diffuse_combine {
  145. color=Color(0.5, 0.5, 0.5);
  146. texture=Gamma_2_2@tex_0;
  147. texture_multiplier=1;
  148. }
  149. ColorCorrection Grass_C_Refl_CC@tex_2 {
  150. texture_map=Gamma_2_2@tex_3;
  151. rewire_red=8;
  152. rewire_green=8;
  153. rewire_blue=8;
  154. rewire_alpha=3;
  155. hue_shift=0;
  156. saturation=0;
  157. hue_tint=AColor(0, 0, 0, 1);
  158. tint_strength=0;
  159. lightness_mode=0;
  160. brightness=-0.1162791;
  161. contrast=1.036545;
  162. adv_exposure_mode=0;
  163. adv_brightness=1;
  164. adv_contrast=1;
  165. adv_base=1;
  166. adv_offset=0;
  167. adv_use_red=0;
  168. adv_use_green=0;
  169. adv_use_blue=0;
  170. adv_rgb_brightness=Color(1, 1, 1);
  171. adv_rgb_contrast=Color(1, 1, 1);
  172. adv_rgb_base=Color(1, 1, 1);
  173. adv_rgb_offset=Color(0, 0, 0);
  174. adv_printer_lights_per=5;
  175. }
  176. ColorCorrection Gamma_2_2@tex_3 {
  177. texture_map=Grass_C_Refl@tex_4;
  178. rewire_red=0;
  179. rewire_green=1;
  180. rewire_blue=2;
  181. rewire_alpha=3;
  182. hue_shift=0;
  183. saturation=0;
  184. hue_tint=AColor(0, 0, 0, 1);
  185. tint_strength=0;
  186. lightness_mode=1;
  187. brightness=0;
  188. contrast=1;
  189. adv_exposure_mode=0;
  190. adv_brightness=1;
  191. adv_contrast=0.4545454;
  192. adv_base=1;
  193. adv_offset=0;
  194. adv_use_red=0;
  195. adv_use_green=0;
  196. adv_use_blue=0;
  197. adv_rgb_brightness=Color(1, 1, 1);
  198. adv_rgb_contrast=Color(1, 1, 1);
  199. adv_rgb_base=Color(1, 1, 1);
  200. adv_rgb_offset=Color(0, 0, 0);
  201. adv_printer_lights_per=5;
  202. }
  203. TexBitmap Grass_C_Refl@tex_4 {
  204. alpha_from_intensity=0;
  205. color_mult=AColor(1, 1, 1, 1);
  206. nouvw_color=AColor(0, 0, 0, 0);
  207. uvwgen=Grass_C_Refl@tex_4_uvwgen_rand;
  208. bitmap=bitmapBuffer_1_gsRGB;
  209. }
  210. UVWGenChannel Grass_C_Refl@tex_4_uvwgen {
  211. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  212. uvw_channel=1;
  213. }
  214. UVWGenRandomizer Grass_C_Refl@tex_4_uvwgen_rand {
  215. input=Grass_C_Refl@tex_4_uvwgen;
  216. mode=256;
  217. seed=0;
  218. variance_u_min=0;
  219. variance_u_max=1;
  220. variance_u_steps=0;
  221. variance_v_min=0;
  222. variance_v_max=1;
  223. variance_v_steps=0;
  224. variance_rot_min=0;
  225. variance_rot_max=360;
  226. variance_rot_steps=0;
  227. variance_uscale_min=100;
  228. variance_uscale_max=100;
  229. variance_uscale_steps=0;
  230. variance_vscale_min=100;
  231. variance_vscale_max=100;
  232. variance_vscale_steps=0;
  233. variance_vscale_unlocked=0;
  234. tile_blend=0.05;
  235. }
  236. TexCombineColor Grass_C_200cm@mtl_brdf_0_reflect_combine {
  237. color=Color(0, 0, 0);
  238. texture=Grass_C_Refl_CC@tex_2;
  239. texture_multiplier=1;
  240. }
  241. TexBitmap Grass_C_Bump@tex_5 {
  242. alpha_from_intensity=0;
  243. color_mult=AColor(1, 1, 1, 1);
  244. nouvw_color=AColor(0, 0, 0, 0);
  245. uvwgen=Grass_C_Bump@tex_5_uvwgen_rand;
  246. bitmap=bitmapBuffer_2_gsRGB;
  247. }
  248. UVWGenChannel Grass_C_Bump@tex_5_uvwgen {
  249. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  250. uvw_channel=1;
  251. }
  252. UVWGenRandomizer Grass_C_Bump@tex_5_uvwgen_rand {
  253. input=Grass_C_Bump@tex_5_uvwgen;
  254. mode=256;
  255. seed=0;
  256. variance_u_min=0;
  257. variance_u_max=1;
  258. variance_u_steps=0;
  259. variance_v_min=0;
  260. variance_v_max=1;
  261. variance_v_steps=0;
  262. variance_rot_min=0;
  263. variance_rot_max=360;
  264. variance_rot_steps=0;
  265. variance_uscale_min=100;
  266. variance_uscale_max=100;
  267. variance_uscale_steps=0;
  268. variance_vscale_min=100;
  269. variance_vscale_max=100;
  270. variance_vscale_steps=0;
  271. variance_vscale_unlocked=0;
  272. tile_blend=0.05;
  273. }
  274. BitmapBuffer bitmapBuffer_0_gsRGB {
  275. filter_type=5;
  276. filter_blur=1;
  277. color_space=1;
  278. rgb_color_space="raw";
  279. gamma=1;
  280. maya_compatible=0;
  281. allow_negative_colors=1;
  282. interpolation=3;
  283. file="..\..\assets\Ground\Grass_C_Diff_hires_lin_srgb.tx";
  284. load_file=1;
  285. ifl_start_frame=0;
  286. ifl_playback_rate=1;
  287. ifl_end_condition=0;
  288. }
  289. BitmapBuffer bitmapBuffer_1_gsRGB {
  290. filter_type=5;
  291. filter_blur=1;
  292. color_space=1;
  293. rgb_color_space="raw";
  294. gamma=1;
  295. maya_compatible=0;
  296. allow_negative_colors=1;
  297. interpolation=3;
  298. file="..\..\assets\Ground\Grass_C_Diff_hires_lin_srgb.tx";
  299. load_file=1;
  300. ifl_start_frame=0;
  301. ifl_playback_rate=1;
  302. ifl_end_condition=0;
  303. }
  304. BitmapBuffer bitmapBuffer_2_gsRGB {
  305. filter_type=5;
  306. filter_blur=0.2;
  307. color_space=1;
  308. rgb_color_space="raw";
  309. gamma=1;
  310. maya_compatible=0;
  311. allow_negative_colors=1;
  312. interpolation=3;
  313. file="..\..\assets\Ground\Grass_C_Diff_hires_lin_srgb.tx";
  314. load_file=1;
  315. ifl_start_frame=0;
  316. ifl_playback_rate=1;
  317. ifl_end_condition=0;
  318. }