Leather_L01_Brown_28cm.vrscene 7.7 KB

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  1. MtlSingleBRDF Leather_L01_Brown_28cm@mtl_0 {
  2. brdf=Leather_L01_Brown_28cm@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Leather_L01_Brown_28cm"
  5. );
  6. }
  7. BRDFVRayMtl Leather_L01_Brown_28cm@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Leather_L01_Brown_28cm@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=Leather_L01_Brown_28cm@mtl_brdf_0_reflect_combine;
  18. reflect_glossiness=0.65;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=2;
  21. fresnel=1;
  22. fresnel_ior=1.6;
  23. fresnel_ior_lock=1;
  24. metalness=0;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0.2;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=0;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0, 0, 0, 1);
  74. sheen_glossiness=0.8;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. bump_map=Leather_L01_Brown_28cm@mtl_brdf_0_normalBump;
  81. bump_type=6;
  82. }
  83. TexBitmap Leather_L01_Brown_Diff@tex_0 {
  84. alpha_from_intensity=0;
  85. color_mult=AColor(1, 1, 1, 1);
  86. nouvw_color=AColor(0, 0, 0, 0);
  87. uvwgen=Leather_L01_Brown_Diff@tex_0_uvwgen_rand;
  88. bitmap=bitmapBuffer_0_gsRGB;
  89. }
  90. UVWGenChannel Leather_L01_Brown_Diff@tex_0_uvwgen {
  91. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  92. uvw_channel=1;
  93. }
  94. UVWGenRandomizer Leather_L01_Brown_Diff@tex_0_uvwgen_rand {
  95. input=Leather_L01_Brown_Diff@tex_0_uvwgen;
  96. mode=256;
  97. seed=0;
  98. variance_u_min=0;
  99. variance_u_max=1;
  100. variance_u_steps=0;
  101. variance_v_min=0;
  102. variance_v_max=1;
  103. variance_v_steps=0;
  104. variance_rot_min=0;
  105. variance_rot_max=360;
  106. variance_rot_steps=2;
  107. variance_uscale_min=100;
  108. variance_uscale_max=100;
  109. variance_uscale_steps=0;
  110. variance_vscale_min=100;
  111. variance_vscale_max=100;
  112. variance_vscale_steps=0;
  113. variance_vscale_unlocked=0;
  114. tile_blend=0.005;
  115. }
  116. TexCombineColor Leather_L01_Brown_28cm@mtl_brdf_0_diffuse_combine {
  117. color=Color(0.08235294, 0.03529412, 0.007843138);
  118. texture=Leather_L01_Brown_Diff@tex_0;
  119. texture_multiplier=1;
  120. }
  121. ColorCorrection Leather_L01_Brown_Refl_CC@tex_1 {
  122. texture_map=Leather_L01_Brown_Refl@tex_2;
  123. rewire_red=0;
  124. rewire_green=1;
  125. rewire_blue=2;
  126. rewire_alpha=3;
  127. hue_shift=0;
  128. saturation=0;
  129. hue_tint=AColor(0, 0, 0, 1);
  130. tint_strength=0;
  131. lightness_mode=0;
  132. brightness=0.43;
  133. contrast=1.11;
  134. adv_exposure_mode=0;
  135. adv_brightness=1;
  136. adv_contrast=1;
  137. adv_base=1;
  138. adv_offset=0;
  139. adv_use_red=0;
  140. adv_use_green=0;
  141. adv_use_blue=0;
  142. adv_rgb_brightness=Color(1, 1, 1);
  143. adv_rgb_contrast=Color(1, 1, 1);
  144. adv_rgb_base=Color(1, 1, 1);
  145. adv_rgb_offset=Color(0, 0, 0);
  146. adv_printer_lights_per=5;
  147. }
  148. TexBitmap Leather_L01_Brown_Refl@tex_2 {
  149. alpha_from_intensity=0;
  150. color_mult=AColor(1, 1, 1, 1);
  151. nouvw_color=AColor(0, 0, 0, 0);
  152. uvwgen=Leather_L01_Brown_Refl@tex_2_uvwgen_rand;
  153. bitmap=bitmapBuffer_1_gsRGB;
  154. }
  155. UVWGenChannel Leather_L01_Brown_Refl@tex_2_uvwgen {
  156. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  157. uvw_channel=1;
  158. }
  159. UVWGenRandomizer Leather_L01_Brown_Refl@tex_2_uvwgen_rand {
  160. input=Leather_L01_Brown_Refl@tex_2_uvwgen;
  161. mode=256;
  162. seed=0;
  163. variance_u_min=0;
  164. variance_u_max=1;
  165. variance_u_steps=0;
  166. variance_v_min=0;
  167. variance_v_max=1;
  168. variance_v_steps=0;
  169. variance_rot_min=0;
  170. variance_rot_max=360;
  171. variance_rot_steps=2;
  172. variance_uscale_min=100;
  173. variance_uscale_max=100;
  174. variance_uscale_steps=0;
  175. variance_vscale_min=100;
  176. variance_vscale_max=100;
  177. variance_vscale_steps=0;
  178. variance_vscale_unlocked=0;
  179. tile_blend=0.005;
  180. }
  181. TexCombineColor Leather_L01_Brown_28cm@mtl_brdf_0_reflect_combine {
  182. color=Color(1, 1, 1);
  183. texture=Leather_L01_Brown_Refl_CC@tex_1;
  184. texture_multiplier=1;
  185. }
  186. TexBitmap Leather_L01_Brown_Nrm@tex_4 {
  187. alpha_from_intensity=0;
  188. color_mult=AColor(1, 1, 1, 1);
  189. nouvw_color=AColor(0, 0, 0, 0);
  190. uvwgen=Leather_L01_Brown_Nrm@tex_4_uvwgen_rand;
  191. bitmap=bitmapBuffer_2_g1_0;
  192. }
  193. UVWGenChannel Leather_L01_Brown_Nrm@tex_4_uvwgen {
  194. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  195. uvw_channel=1;
  196. }
  197. UVWGenRandomizer Leather_L01_Brown_Nrm@tex_4_uvwgen_rand {
  198. input=Leather_L01_Brown_Nrm@tex_4_uvwgen;
  199. mode=256;
  200. seed=0;
  201. variance_u_min=0;
  202. variance_u_max=1;
  203. variance_u_steps=0;
  204. variance_v_min=0;
  205. variance_v_max=1;
  206. variance_v_steps=0;
  207. variance_rot_min=0;
  208. variance_rot_max=360;
  209. variance_rot_steps=2;
  210. variance_uscale_min=100;
  211. variance_uscale_max=100;
  212. variance_uscale_steps=0;
  213. variance_vscale_min=100;
  214. variance_vscale_max=100;
  215. variance_vscale_steps=0;
  216. variance_vscale_unlocked=0;
  217. tile_blend=0.005;
  218. }
  219. UVWGenChannel Leather_L01_Brown_Nrm_Flip@tex_3_uvwgen {
  220. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  221. uvw_channel=1;
  222. }
  223. UVWGenRandomizer Leather_L01_Brown_Nrm_Flip@tex_3_uvwgen_rand {
  224. input=Leather_L01_Brown_Nrm_Flip@tex_3_uvwgen;
  225. mode=256;
  226. seed=0;
  227. variance_u_min=0;
  228. variance_u_max=1;
  229. variance_u_steps=0;
  230. variance_v_min=0;
  231. variance_v_max=1;
  232. variance_v_steps=0;
  233. variance_rot_min=0;
  234. variance_rot_max=360;
  235. variance_rot_steps=2;
  236. variance_uscale_min=100;
  237. variance_uscale_max=100;
  238. variance_uscale_steps=0;
  239. variance_vscale_min=100;
  240. variance_vscale_max=100;
  241. variance_vscale_steps=0;
  242. variance_vscale_unlocked=0;
  243. tile_blend=0.005;
  244. }
  245. TexNormalBump Leather_L01_Brown_28cm@mtl_brdf_0_normalBump {
  246. bump_tex_color=Leather_L01_Brown_Nrm@tex_4;
  247. bump_tex_mult=0.3;
  248. map_type=1;
  249. normal_uvwgen=Leather_L01_Brown_Nrm_Flip@tex_3_uvwgen_rand;
  250. normal_map_mult=1.8;
  251. additional_bump_type=5;
  252. blue2Z_mapping_method=0;
  253. normal_map_rotation_angle=0;
  254. }
  255. BitmapBuffer bitmapBuffer_0_gsRGB {
  256. filter_type=5;
  257. filter_blur=1;
  258. color_space=2;
  259. rgb_color_space="raw";
  260. gamma=1;
  261. maya_compatible=0;
  262. allow_negative_colors=1;
  263. interpolation=3;
  264. file="..\..\assets\Leather\Leather_L_Diff_hires_srgb.tx";
  265. load_file=1;
  266. ifl_start_frame=0;
  267. ifl_playback_rate=1;
  268. ifl_end_condition=0;
  269. }
  270. BitmapBuffer bitmapBuffer_1_gsRGB {
  271. filter_type=5;
  272. filter_blur=1;
  273. color_space=2;
  274. rgb_color_space="raw";
  275. gamma=1;
  276. maya_compatible=0;
  277. allow_negative_colors=1;
  278. interpolation=3;
  279. file="..\..\assets\Leather\Leather_L_HM_hires_srgb.tx";
  280. load_file=1;
  281. ifl_start_frame=0;
  282. ifl_playback_rate=1;
  283. ifl_end_condition=0;
  284. }
  285. BitmapBuffer bitmapBuffer_2_g1_0 {
  286. filter_type=5;
  287. filter_blur=0.2;
  288. color_space=0;
  289. rgb_color_space="raw";
  290. gamma=1;
  291. maya_compatible=0;
  292. allow_negative_colors=1;
  293. interpolation=3;
  294. file="..\..\assets\Leather\Leather_L_NM_hires_raw.tx";
  295. load_file=1;
  296. ifl_start_frame=0;
  297. ifl_playback_rate=1;
  298. ifl_end_condition=0;
  299. }