Iron_Dirty_20cm.vrscene 8.0 KB

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  1. MtlSingleBRDF Iron_Dirty_20cm@mtl_0 {
  2. brdf=Iron_Dirty_20cm@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Iron_Dirty_20cm"
  5. );
  6. }
  7. BRDFVRayMtl Iron_Dirty_20cm@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Iron_Dirty_20cm@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=AColor(1, 1, 1, 1);
  18. reflect_glossiness=Iron_Dirty_20cm@mtl_brdf_0_refl_gloss_combine;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=1.5;
  21. fresnel=1;
  22. fresnel_ior=1.8;
  23. fresnel_ior_lock=0;
  24. metalness=1;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=1;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0, 0, 0, 1);
  74. sheen_glossiness=0.8;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. bump_map=Iron_Dirty_Bump@tex_6;
  81. bump_amount=0.02;
  82. bump_type=5;
  83. }
  84. ColorCorrection Iron_Dirty_Refl_CC@tex_0 {
  85. texture_map=Gamma_2_2@tex_1;
  86. rewire_red=0;
  87. rewire_green=1;
  88. rewire_blue=2;
  89. rewire_alpha=3;
  90. hue_shift=0;
  91. saturation=0;
  92. hue_tint=AColor(0, 0, 0, 1);
  93. tint_strength=0;
  94. lightness_mode=0;
  95. brightness=-0.2358803;
  96. contrast=0.4;
  97. adv_exposure_mode=0;
  98. adv_brightness=1;
  99. adv_contrast=1;
  100. adv_base=1;
  101. adv_offset=0;
  102. adv_use_red=0;
  103. adv_use_green=0;
  104. adv_use_blue=0;
  105. adv_rgb_brightness=Color(1, 1, 1);
  106. adv_rgb_contrast=Color(1, 1, 1);
  107. adv_rgb_base=Color(1, 1, 1);
  108. adv_rgb_offset=Color(0, 0, 0);
  109. adv_printer_lights_per=5;
  110. }
  111. ColorCorrection Gamma_2_2@tex_1 {
  112. texture_map=Iron_Dirty_Refl@tex_2;
  113. rewire_red=0;
  114. rewire_green=1;
  115. rewire_blue=2;
  116. rewire_alpha=3;
  117. hue_shift=0;
  118. saturation=0;
  119. hue_tint=AColor(0, 0, 0, 1);
  120. tint_strength=0;
  121. lightness_mode=1;
  122. brightness=0;
  123. contrast=1;
  124. adv_exposure_mode=0;
  125. adv_brightness=1;
  126. adv_contrast=0.4545454;
  127. adv_base=1;
  128. adv_offset=0;
  129. adv_use_red=0;
  130. adv_use_green=0;
  131. adv_use_blue=0;
  132. adv_rgb_brightness=Color(1, 1, 1);
  133. adv_rgb_contrast=Color(1, 1, 1);
  134. adv_rgb_base=Color(1, 1, 1);
  135. adv_rgb_offset=Color(0, 0, 0);
  136. adv_printer_lights_per=5;
  137. }
  138. TexBitmap Iron_Dirty_Refl@tex_2 {
  139. alpha_from_intensity=0;
  140. color_mult=AColor(1, 1, 1, 1);
  141. nouvw_color=AColor(0, 0, 0, 0);
  142. uvwgen=Iron_Dirty_Refl@tex_2_uvwgen_rand;
  143. bitmap=bitmapBuffer_0_gsRGB;
  144. }
  145. UVWGenChannel Iron_Dirty_Refl@tex_2_uvwgen {
  146. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  147. uvw_channel=1;
  148. }
  149. UVWGenRandomizer Iron_Dirty_Refl@tex_2_uvwgen_rand {
  150. input=Iron_Dirty_Refl@tex_2_uvwgen;
  151. mode=256;
  152. seed=0;
  153. variance_u_min=0;
  154. variance_u_max=1;
  155. variance_u_steps=0;
  156. variance_v_min=0;
  157. variance_v_max=1;
  158. variance_v_steps=0;
  159. variance_rot_min=0;
  160. variance_rot_max=360;
  161. variance_rot_steps=0;
  162. variance_uscale_min=100;
  163. variance_uscale_max=100;
  164. variance_uscale_steps=0;
  165. variance_vscale_min=100;
  166. variance_vscale_max=100;
  167. variance_vscale_steps=0;
  168. variance_vscale_unlocked=0;
  169. tile_blend=0.05;
  170. }
  171. TexCombineColor Iron_Dirty_20cm@mtl_brdf_0_diffuse_combine {
  172. color=Color(0.01176471, 0.01176471, 0.01176471);
  173. texture=Iron_Dirty_Refl_CC@tex_0;
  174. texture_multiplier=1;
  175. }
  176. ColorCorrection Iron_Dirty_Gloss_CC2@tex_mono_0 {
  177. texture_map=Iron_Dirty_Gloss_CC1@tex_3;
  178. rewire_red=4;
  179. rewire_green=5;
  180. rewire_blue=6;
  181. rewire_alpha=3;
  182. hue_shift=0;
  183. saturation=0;
  184. hue_tint=AColor(0, 0, 0, 1);
  185. tint_strength=0;
  186. lightness_mode=1;
  187. brightness=0.1295681;
  188. contrast=1.076412;
  189. adv_exposure_mode=0;
  190. adv_brightness=1;
  191. adv_contrast=1.4;
  192. adv_base=1;
  193. adv_offset=0;
  194. adv_use_red=0;
  195. adv_use_green=0;
  196. adv_use_blue=0;
  197. adv_rgb_brightness=Color(1, 1, 1);
  198. adv_rgb_contrast=Color(1, 1, 1);
  199. adv_rgb_base=Color(1, 1, 1);
  200. adv_rgb_offset=Color(0, 0, 0);
  201. adv_printer_lights_per=5;
  202. }
  203. ColorCorrection Iron_Dirty_Gloss_CC1@tex_3 {
  204. texture_map=Gamma_2_2@tex_4;
  205. rewire_red=0;
  206. rewire_green=1;
  207. rewire_blue=2;
  208. rewire_alpha=3;
  209. hue_shift=0;
  210. saturation=0;
  211. hue_tint=AColor(0, 0, 0, 1);
  212. tint_strength=0;
  213. lightness_mode=0;
  214. brightness=0.4817276;
  215. contrast=0.3388704;
  216. adv_exposure_mode=0;
  217. adv_brightness=1;
  218. adv_contrast=1;
  219. adv_base=1;
  220. adv_offset=0;
  221. adv_use_red=0;
  222. adv_use_green=0;
  223. adv_use_blue=0;
  224. adv_rgb_brightness=Color(1, 1, 1);
  225. adv_rgb_contrast=Color(1, 1, 1);
  226. adv_rgb_base=Color(1, 1, 1);
  227. adv_rgb_offset=Color(0, 0, 0);
  228. adv_printer_lights_per=5;
  229. }
  230. ColorCorrection Gamma_2_2@tex_4 {
  231. texture_map=Iron_Dirty_Gloss@tex_5;
  232. rewire_red=0;
  233. rewire_green=1;
  234. rewire_blue=2;
  235. rewire_alpha=3;
  236. hue_shift=0;
  237. saturation=0;
  238. hue_tint=AColor(0, 0, 0, 1);
  239. tint_strength=0;
  240. lightness_mode=1;
  241. brightness=0;
  242. contrast=1;
  243. adv_exposure_mode=0;
  244. adv_brightness=1;
  245. adv_contrast=0.4545454;
  246. adv_base=1;
  247. adv_offset=0;
  248. adv_use_red=0;
  249. adv_use_green=0;
  250. adv_use_blue=0;
  251. adv_rgb_brightness=Color(1, 1, 1);
  252. adv_rgb_contrast=Color(1, 1, 1);
  253. adv_rgb_base=Color(1, 1, 1);
  254. adv_rgb_offset=Color(0, 0, 0);
  255. adv_printer_lights_per=5;
  256. }
  257. TexBitmap Iron_Dirty_Gloss@tex_5 {
  258. alpha_from_intensity=0;
  259. color_mult=AColor(1, 1, 1, 1);
  260. nouvw_color=AColor(0, 0, 0, 0);
  261. uvwgen=Iron_Dirty_Gloss@tex_5_uvwgen_rand;
  262. bitmap=bitmapBuffer_1_gsRGB;
  263. }
  264. UVWGenChannel Iron_Dirty_Gloss@tex_5_uvwgen {
  265. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  266. uvw_channel=1;
  267. }
  268. UVWGenRandomizer Iron_Dirty_Gloss@tex_5_uvwgen_rand {
  269. input=Iron_Dirty_Gloss@tex_5_uvwgen;
  270. mode=256;
  271. seed=0;
  272. variance_u_min=0;
  273. variance_u_max=1;
  274. variance_u_steps=0;
  275. variance_v_min=0;
  276. variance_v_max=1;
  277. variance_v_steps=0;
  278. variance_rot_min=0;
  279. variance_rot_max=360;
  280. variance_rot_steps=0;
  281. variance_uscale_min=100;
  282. variance_uscale_max=100;
  283. variance_uscale_steps=0;
  284. variance_vscale_min=100;
  285. variance_vscale_max=100;
  286. variance_vscale_steps=0;
  287. variance_vscale_unlocked=0;
  288. tile_blend=0.05;
  289. }
  290. TexCombineFloat Iron_Dirty_20cm@mtl_brdf_0_refl_gloss_combine {
  291. value=0.8;
  292. texture=Iron_Dirty_Gloss_CC2@tex_mono_0;
  293. texture_multiplier=1;
  294. texture_clamp=1;
  295. }
  296. UVWGenObject Iron_Dirty_Bump@tex_6_uvwgen {
  297. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  298. duvw_scale=1;
  299. }
  300. TexNoiseMax Iron_Dirty_Bump@tex_6 {
  301. uvwgen=Iron_Dirty_Bump@tex_6_uvwgen;
  302. color1=AColor(0, 0, 0, 1);
  303. color2=AColor(1, 1, 1, 1);
  304. size=1;
  305. phase=0;
  306. iterations=3;
  307. low=0;
  308. high=1;
  309. type=1;
  310. }
  311. BitmapBuffer bitmapBuffer_0_gsRGB {
  312. filter_type=5;
  313. filter_blur=1;
  314. color_space=1;
  315. rgb_color_space="raw";
  316. gamma=1;
  317. maya_compatible=0;
  318. allow_negative_colors=1;
  319. interpolation=3;
  320. file="..\..\assets\Metal\Iron_Diff_hires_lin_srgb.tx";
  321. load_file=1;
  322. ifl_start_frame=0;
  323. ifl_playback_rate=1;
  324. ifl_end_condition=0;
  325. }
  326. BitmapBuffer bitmapBuffer_1_gsRGB {
  327. filter_type=5;
  328. filter_blur=1;
  329. color_space=1;
  330. rgb_color_space="raw";
  331. gamma=1;
  332. maya_compatible=0;
  333. allow_negative_colors=1;
  334. interpolation=3;
  335. file="..\..\assets\Metal\Iron_Diff_hires_lin_srgb.tx";
  336. load_file=1;
  337. ifl_start_frame=0;
  338. ifl_playback_rate=1;
  339. ifl_end_condition=0;
  340. }