Metal_Galvanized_C_10cm.vrscene 6.1 KB

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  1. MtlSingleBRDF Metal_Galvanized_C_10cm@mtl_0 {
  2. brdf=Metal_Galvanized_C_10cm@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Metal_Galvanized_C_10cm"
  5. );
  6. }
  7. BRDFVRayMtl Metal_Galvanized_C_10cm@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Metal_Galvanized_C_10cm@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=Metal_Galvanized_C_10cm@mtl_brdf_0_reflect_combine;
  18. reflect_glossiness=0.55;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=1.5;
  21. fresnel=1;
  22. fresnel_ior=1.6;
  23. fresnel_ior_lock=0;
  24. metalness=1;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=1;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0, 0, 0, 1);
  74. sheen_glossiness=0.8;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. }
  81. ColorCorrection Metal_Galvanized_C_Diff_CC@tex_0 {
  82. texture_map=Metal_Galvanized_C_Diff@tex_1;
  83. rewire_red=0;
  84. rewire_green=1;
  85. rewire_blue=2;
  86. rewire_alpha=3;
  87. hue_shift=0;
  88. saturation=0;
  89. hue_tint=AColor(0, 0, 0, 1);
  90. tint_strength=0;
  91. lightness_mode=0;
  92. brightness=-0.15;
  93. contrast=0.37;
  94. adv_exposure_mode=0;
  95. adv_brightness=1;
  96. adv_contrast=1;
  97. adv_base=1;
  98. adv_offset=0;
  99. adv_use_red=0;
  100. adv_use_green=0;
  101. adv_use_blue=0;
  102. adv_rgb_brightness=Color(1, 1, 1);
  103. adv_rgb_contrast=Color(1, 1, 1);
  104. adv_rgb_base=Color(1, 1, 1);
  105. adv_rgb_offset=Color(0, 0, 0);
  106. adv_printer_lights_per=5;
  107. }
  108. TexBitmap Metal_Galvanized_C_Diff@tex_1 {
  109. alpha_from_intensity=0;
  110. color_mult=AColor(1, 1, 1, 1);
  111. nouvw_color=AColor(0, 0, 0, 0);
  112. uvwgen=Metal_Galvanized_C_Diff@tex_1_uvwgen_rand;
  113. bitmap=bitmapBuffer_0_gsRGB;
  114. }
  115. UVWGenChannel Metal_Galvanized_C_Diff@tex_1_uvwgen {
  116. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  117. uvw_channel=1;
  118. }
  119. UVWGenRandomizer Metal_Galvanized_C_Diff@tex_1_uvwgen_rand {
  120. input=Metal_Galvanized_C_Diff@tex_1_uvwgen;
  121. mode=256;
  122. seed=0;
  123. variance_u_min=0;
  124. variance_u_max=1;
  125. variance_u_steps=0;
  126. variance_v_min=0;
  127. variance_v_max=1;
  128. variance_v_steps=0;
  129. variance_rot_min=0;
  130. variance_rot_max=360;
  131. variance_rot_steps=0;
  132. variance_uscale_min=100;
  133. variance_uscale_max=100;
  134. variance_uscale_steps=0;
  135. variance_vscale_min=100;
  136. variance_vscale_max=100;
  137. variance_vscale_steps=0;
  138. variance_vscale_unlocked=0;
  139. tile_blend=0.005;
  140. }
  141. TexCombineColor Metal_Galvanized_C_10cm@mtl_brdf_0_diffuse_combine {
  142. color=Color(0.02352941, 0.02352941, 0.02352941);
  143. texture=Metal_Galvanized_C_Diff_CC@tex_0;
  144. texture_multiplier=1;
  145. }
  146. ColorCorrection Metal_Galvanized_C_Refl_CC@tex_2 {
  147. texture_map=Metal_Galvanized_C_Refl@tex_3;
  148. rewire_red=0;
  149. rewire_green=1;
  150. rewire_blue=2;
  151. rewire_alpha=3;
  152. hue_shift=0;
  153. saturation=0;
  154. hue_tint=AColor(0, 0, 0, 1);
  155. tint_strength=0;
  156. lightness_mode=0;
  157. brightness=-0.1096345;
  158. contrast=0.1594685;
  159. adv_exposure_mode=0;
  160. adv_brightness=1;
  161. adv_contrast=1;
  162. adv_base=1;
  163. adv_offset=0;
  164. adv_use_red=0;
  165. adv_use_green=0;
  166. adv_use_blue=0;
  167. adv_rgb_brightness=Color(1, 1, 1);
  168. adv_rgb_contrast=Color(1, 1, 1);
  169. adv_rgb_base=Color(1, 1, 1);
  170. adv_rgb_offset=Color(0, 0, 0);
  171. adv_printer_lights_per=5;
  172. }
  173. TexBitmap Metal_Galvanized_C_Refl@tex_3 {
  174. alpha_from_intensity=0;
  175. color_mult=AColor(1, 1, 1, 1);
  176. nouvw_color=AColor(0, 0, 0, 0);
  177. uvwgen=Metal_Galvanized_C_Refl@tex_3_uvwgen_rand;
  178. bitmap=bitmapBuffer_1_gsRGB;
  179. }
  180. UVWGenChannel Metal_Galvanized_C_Refl@tex_3_uvwgen {
  181. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  182. uvw_channel=1;
  183. }
  184. UVWGenRandomizer Metal_Galvanized_C_Refl@tex_3_uvwgen_rand {
  185. input=Metal_Galvanized_C_Refl@tex_3_uvwgen;
  186. mode=256;
  187. seed=0;
  188. variance_u_min=0;
  189. variance_u_max=1;
  190. variance_u_steps=0;
  191. variance_v_min=0;
  192. variance_v_max=1;
  193. variance_v_steps=0;
  194. variance_rot_min=0;
  195. variance_rot_max=360;
  196. variance_rot_steps=0;
  197. variance_uscale_min=100;
  198. variance_uscale_max=100;
  199. variance_uscale_steps=0;
  200. variance_vscale_min=100;
  201. variance_vscale_max=100;
  202. variance_vscale_steps=0;
  203. variance_vscale_unlocked=0;
  204. tile_blend=0.005;
  205. }
  206. TexCombineColor Metal_Galvanized_C_10cm@mtl_brdf_0_reflect_combine {
  207. color=Color(0.5490196, 0.5803922, 0.5803922);
  208. texture=Metal_Galvanized_C_Refl_CC@tex_2;
  209. texture_multiplier=1;
  210. }
  211. BitmapBuffer bitmapBuffer_0_gsRGB {
  212. filter_type=5;
  213. filter_blur=1;
  214. color_space=2;
  215. rgb_color_space="raw";
  216. gamma=1;
  217. maya_compatible=0;
  218. allow_negative_colors=1;
  219. interpolation=3;
  220. file="..\..\assets\Metal\Pattern_Galvanized_02_hires_srgb.tx";
  221. load_file=1;
  222. ifl_start_frame=0;
  223. ifl_playback_rate=1;
  224. ifl_end_condition=0;
  225. }
  226. BitmapBuffer bitmapBuffer_1_gsRGB {
  227. filter_type=5;
  228. filter_blur=1;
  229. color_space=2;
  230. rgb_color_space="raw";
  231. gamma=1;
  232. maya_compatible=0;
  233. allow_negative_colors=1;
  234. interpolation=3;
  235. file="..\..\assets\Metal\Pattern_Galvanized_01_hires_srgb.tx";
  236. load_file=1;
  237. ifl_start_frame=0;
  238. ifl_playback_rate=1;
  239. ifl_end_condition=0;
  240. }