Metal_Painted_Stripes_20cm.vrscene 8.6 KB

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  1. MtlSingleBRDF Metal_Painted_Stripes_20cm@mtl_0 {
  2. brdf=Metal_Painted_Stripes_20cm@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Metal_Painted_Stripes_20cm"
  5. );
  6. }
  7. BRDFVRayMtl Metal_Painted_Stripes_20cm@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Metal_Painted_Stripes_20cm@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=Metal_Painted_Stripes_20cm@mtl_brdf_0_reflect_combine;
  18. reflect_glossiness=0.8;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=2;
  21. fresnel=1;
  22. fresnel_ior=1.5;
  23. fresnel_ior_lock=0;
  24. metalness=0;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=0;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0, 0, 0, 1);
  74. sheen_glossiness=0.8;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. bump_map=Metal_Painted_Stripes_Bump@tex_8;
  81. bump_amount=0.03;
  82. bump_type=5;
  83. }
  84. TexLayeredMax Metal_Painted_Stripes_Diff@tex_0 {
  85. textures=List(
  86. Metal_Painted_Stripes_Stripes@tex_1,
  87. Metal_Painted_Stripes_Dirt@tex_2
  88. );
  89. masks=List(
  90. whiteMask,
  91. whiteMask
  92. );
  93. blend_modes=ListIntHex("ZIPC080000000E000000eAFjYGBgYAViAAAcAAY=");
  94. opacities=ListFloatHex("ZIPC080000000E000000eAFjYGiwZwBiAAWCAX8=");
  95. allow_negative_colors=1;
  96. }
  97. TexAColor whiteMask {
  98. texture=AColor(1, 1, 1, 1);
  99. }
  100. TexChecker Metal_Painted_Stripes_Stripes@tex_1 {
  101. nouvw_color=AColor(0, 0, 0, 0);
  102. uvwgen=Metal_Painted_Stripes_Stripes@tex_1_uvwgen;
  103. uv_noise_on=0;
  104. white_color=AColor(0, 0, 0, 1);
  105. black_color=AColor(0.4352942, 0.2470588, 0, 1);
  106. }
  107. UVWGenChannel Metal_Painted_Stripes_Stripes@tex_1_uvwgen {
  108. uvw_transform=Transform(Matrix(Vector(0.0009999871, 0, 0), Vector(0, 2, 0), Vector(0, 0, 1)), Vector(0.4976800084114075, -0.5, 0));
  109. wrap_u=1;
  110. wrap_v=1;
  111. crop_u=0;
  112. crop_v=0;
  113. wrap_mode=1;
  114. duvw_scale=0.2;
  115. uvw_channel=1;
  116. }
  117. ColorCorrection Metal_Painted_Stripes_Dirt@tex_2 {
  118. texture_map=Gamma_2_2@tex_3;
  119. rewire_red=0;
  120. rewire_green=1;
  121. rewire_blue=2;
  122. rewire_alpha=3;
  123. hue_shift=0;
  124. saturation=0;
  125. hue_tint=AColor(0, 0, 0, 1);
  126. tint_strength=0;
  127. lightness_mode=0;
  128. brightness=0.5946843;
  129. contrast=0.5714287;
  130. adv_exposure_mode=0;
  131. adv_brightness=1;
  132. adv_contrast=1;
  133. adv_base=1;
  134. adv_offset=0;
  135. adv_use_red=0;
  136. adv_use_green=0;
  137. adv_use_blue=0;
  138. adv_rgb_brightness=Color(1, 1, 1);
  139. adv_rgb_contrast=Color(1, 1, 1);
  140. adv_rgb_base=Color(1, 1, 1);
  141. adv_rgb_offset=Color(0, 0, 0);
  142. adv_printer_lights_per=5;
  143. }
  144. ColorCorrection Gamma_2_2@tex_3 {
  145. texture_map=Metal_Painted_Stripes_Dirt@tex_4;
  146. rewire_red=0;
  147. rewire_green=1;
  148. rewire_blue=2;
  149. rewire_alpha=3;
  150. hue_shift=0;
  151. saturation=0;
  152. hue_tint=AColor(0, 0, 0, 1);
  153. tint_strength=0;
  154. lightness_mode=1;
  155. brightness=0;
  156. contrast=1;
  157. adv_exposure_mode=0;
  158. adv_brightness=1;
  159. adv_contrast=0.4545454;
  160. adv_base=1;
  161. adv_offset=0;
  162. adv_use_red=0;
  163. adv_use_green=0;
  164. adv_use_blue=0;
  165. adv_rgb_brightness=Color(1, 1, 1);
  166. adv_rgb_contrast=Color(1, 1, 1);
  167. adv_rgb_base=Color(1, 1, 1);
  168. adv_rgb_offset=Color(0, 0, 0);
  169. adv_printer_lights_per=5;
  170. }
  171. TexBitmap Metal_Painted_Stripes_Dirt@tex_4 {
  172. alpha_from_intensity=0;
  173. color_mult=AColor(1, 1, 1, 1);
  174. nouvw_color=AColor(0, 0, 0, 0);
  175. uvwgen=Metal_Painted_Stripes_Dirt@tex_4_uvwgen_rand;
  176. bitmap=bitmapBuffer_0_gsRGB;
  177. }
  178. UVWGenChannel Metal_Painted_Stripes_Dirt@tex_4_uvwgen {
  179. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  180. uvw_channel=1;
  181. }
  182. UVWGenRandomizer Metal_Painted_Stripes_Dirt@tex_4_uvwgen_rand {
  183. input=Metal_Painted_Stripes_Dirt@tex_4_uvwgen;
  184. mode=256;
  185. seed=0;
  186. variance_u_min=0;
  187. variance_u_max=1;
  188. variance_u_steps=0;
  189. variance_v_min=0;
  190. variance_v_max=1;
  191. variance_v_steps=0;
  192. variance_rot_min=0;
  193. variance_rot_max=360;
  194. variance_rot_steps=0;
  195. variance_uscale_min=100;
  196. variance_uscale_max=100;
  197. variance_uscale_steps=0;
  198. variance_vscale_min=100;
  199. variance_vscale_max=100;
  200. variance_vscale_steps=0;
  201. variance_vscale_unlocked=0;
  202. tile_blend=0.05;
  203. }
  204. TexCombineColor Metal_Painted_Stripes_20cm@mtl_brdf_0_diffuse_combine {
  205. color=Color(0.1882353, 0.1882353, 0.1882353);
  206. texture=Metal_Painted_Stripes_Diff@tex_0;
  207. texture_multiplier=1;
  208. }
  209. ColorCorrection Metal_Painted_Stripes_Refl_CC@tex_5 {
  210. texture_map=Gamma_2_2@tex_6;
  211. rewire_red=0;
  212. rewire_green=1;
  213. rewire_blue=2;
  214. rewire_alpha=3;
  215. hue_shift=0;
  216. saturation=0;
  217. hue_tint=AColor(0, 0, 0, 1);
  218. tint_strength=0;
  219. lightness_mode=0;
  220. brightness=0.4285715;
  221. contrast=1.51495;
  222. adv_exposure_mode=0;
  223. adv_brightness=1;
  224. adv_contrast=1;
  225. adv_base=1;
  226. adv_offset=0;
  227. adv_use_red=0;
  228. adv_use_green=0;
  229. adv_use_blue=0;
  230. adv_rgb_brightness=Color(1, 1, 1);
  231. adv_rgb_contrast=Color(1, 1, 1);
  232. adv_rgb_base=Color(1, 1, 1);
  233. adv_rgb_offset=Color(0, 0, 0);
  234. adv_printer_lights_per=5;
  235. }
  236. ColorCorrection Gamma_2_2@tex_6 {
  237. texture_map=Metal_Painted_Stripes_Refl@tex_7;
  238. rewire_red=0;
  239. rewire_green=1;
  240. rewire_blue=2;
  241. rewire_alpha=3;
  242. hue_shift=0;
  243. saturation=0;
  244. hue_tint=AColor(0, 0, 0, 1);
  245. tint_strength=0;
  246. lightness_mode=1;
  247. brightness=0;
  248. contrast=1;
  249. adv_exposure_mode=0;
  250. adv_brightness=1;
  251. adv_contrast=0.4545454;
  252. adv_base=1;
  253. adv_offset=0;
  254. adv_use_red=0;
  255. adv_use_green=0;
  256. adv_use_blue=0;
  257. adv_rgb_brightness=Color(1, 1, 1);
  258. adv_rgb_contrast=Color(1, 1, 1);
  259. adv_rgb_base=Color(1, 1, 1);
  260. adv_rgb_offset=Color(0, 0, 0);
  261. adv_printer_lights_per=5;
  262. }
  263. TexBitmap Metal_Painted_Stripes_Refl@tex_7 {
  264. alpha_from_intensity=0;
  265. color_mult=AColor(1, 1, 1, 1);
  266. nouvw_color=AColor(0, 0, 0, 0);
  267. uvwgen=Metal_Painted_Stripes_Refl@tex_7_uvwgen_rand;
  268. bitmap=bitmapBuffer_1_gsRGB;
  269. }
  270. UVWGenChannel Metal_Painted_Stripes_Refl@tex_7_uvwgen {
  271. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  272. uvw_channel=1;
  273. }
  274. UVWGenRandomizer Metal_Painted_Stripes_Refl@tex_7_uvwgen_rand {
  275. input=Metal_Painted_Stripes_Refl@tex_7_uvwgen;
  276. mode=256;
  277. seed=0;
  278. variance_u_min=0;
  279. variance_u_max=1;
  280. variance_u_steps=0;
  281. variance_v_min=0;
  282. variance_v_max=1;
  283. variance_v_steps=0;
  284. variance_rot_min=0;
  285. variance_rot_max=360;
  286. variance_rot_steps=0;
  287. variance_uscale_min=100;
  288. variance_uscale_max=100;
  289. variance_uscale_steps=0;
  290. variance_vscale_min=100;
  291. variance_vscale_max=100;
  292. variance_vscale_steps=0;
  293. variance_vscale_unlocked=0;
  294. tile_blend=0.05;
  295. }
  296. TexCombineColor Metal_Painted_Stripes_20cm@mtl_brdf_0_reflect_combine {
  297. color=Color(0.5764706, 0.6313726, 0.6392157);
  298. texture=Metal_Painted_Stripes_Refl_CC@tex_5;
  299. texture_multiplier=1;
  300. }
  301. UVWGenObject Metal_Painted_Stripes_Bump@tex_8_uvwgen {
  302. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  303. duvw_scale=0.2;
  304. }
  305. TexNoiseMax Metal_Painted_Stripes_Bump@tex_8 {
  306. uvwgen=Metal_Painted_Stripes_Bump@tex_8_uvwgen;
  307. color1=AColor(0, 0, 0, 1);
  308. color2=AColor(1, 1, 1, 1);
  309. size=2;
  310. phase=0;
  311. iterations=3;
  312. low=0;
  313. high=1;
  314. type=1;
  315. }
  316. BitmapBuffer bitmapBuffer_0_gsRGB {
  317. filter_type=5;
  318. filter_blur=1;
  319. color_space=1;
  320. rgb_color_space="raw";
  321. gamma=1;
  322. maya_compatible=0;
  323. allow_negative_colors=1;
  324. interpolation=3;
  325. file="..\..\assets\Metal\Iron_Diff_hires_lin_srgb.tx";
  326. load_file=1;
  327. ifl_start_frame=0;
  328. ifl_playback_rate=1;
  329. ifl_end_condition=0;
  330. }
  331. BitmapBuffer bitmapBuffer_1_gsRGB {
  332. filter_type=5;
  333. filter_blur=1;
  334. color_space=1;
  335. rgb_color_space="raw";
  336. gamma=1;
  337. maya_compatible=0;
  338. allow_negative_colors=1;
  339. interpolation=3;
  340. file="..\..\assets\Metal\Iron_Diff_hires_lin_srgb.tx";
  341. load_file=1;
  342. ifl_start_frame=0;
  343. ifl_playback_rate=1;
  344. ifl_end_condition=0;
  345. }