Steel_Brushed_5cm.vrscene 5.0 KB

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  1. MtlSingleBRDF Steel_Brushed_5cm@mtl_0 {
  2. brdf=Steel_Brushed_5cm@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Steel_Brushed_5cm"
  5. );
  6. }
  7. BRDFVRayMtl Steel_Brushed_5cm@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Steel_Brushed_5cm@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=Steel_Brushed_5cm@mtl_brdf_0_reflect_combine;
  18. reflect_glossiness=0.6;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=5;
  21. fresnel=1;
  22. fresnel_ior=2.5;
  23. fresnel_ior_lock=0;
  24. metalness=1;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0.8;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=1;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0, 0, 0, 1);
  74. sheen_glossiness=0.8;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. }
  81. ColorCorrection Steel_Brushed_Diff_CC@tex_0 {
  82. texture_map=Steel_Brushed_Diff@tex_1;
  83. rewire_red=0;
  84. rewire_green=1;
  85. rewire_blue=2;
  86. rewire_alpha=3;
  87. hue_shift=0;
  88. saturation=0;
  89. hue_tint=AColor(0, 0, 0, 1);
  90. tint_strength=0;
  91. lightness_mode=1;
  92. brightness=0.1096345;
  93. contrast=1.315615;
  94. adv_exposure_mode=0;
  95. adv_brightness=1;
  96. adv_contrast=2.5;
  97. adv_base=1;
  98. adv_offset=0;
  99. adv_use_red=0;
  100. adv_use_green=0;
  101. adv_use_blue=0;
  102. adv_rgb_brightness=Color(1, 1, 1);
  103. adv_rgb_contrast=Color(1, 1, 1);
  104. adv_rgb_base=Color(1, 1, 1);
  105. adv_rgb_offset=Color(0, 0, 0);
  106. adv_printer_lights_per=5;
  107. }
  108. TexBitmap Steel_Brushed_Diff@tex_1 {
  109. alpha_from_intensity=0;
  110. color_mult=AColor(1, 1, 1, 1);
  111. nouvw_color=AColor(0, 0, 0, 0);
  112. uvwgen=Steel_Brushed_Diff@tex_1_uvwgen;
  113. bitmap=bitmapBuffer_0_gsRGB;
  114. }
  115. UVWGenChannel Steel_Brushed_Diff@tex_1_uvwgen {
  116. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  117. wrap_u=1;
  118. wrap_v=1;
  119. crop_u=0;
  120. crop_v=0;
  121. wrap_mode=1;
  122. uvw_channel=1;
  123. }
  124. TexCombineColor Steel_Brushed_5cm@mtl_brdf_0_diffuse_combine {
  125. color=Color(0.7686275, 0.7843138, 0.7843138);
  126. texture=Steel_Brushed_Diff_CC@tex_0;
  127. texture_multiplier=0.5;
  128. }
  129. ColorCorrection Steel_Brushed_Refl_CC@tex_2 {
  130. texture_map=Steel_Brushed_Refl@tex_3;
  131. rewire_red=0;
  132. rewire_green=1;
  133. rewire_blue=2;
  134. rewire_alpha=3;
  135. hue_shift=0;
  136. saturation=0;
  137. hue_tint=AColor(0, 0, 0, 1);
  138. tint_strength=0;
  139. lightness_mode=0;
  140. brightness=0.4;
  141. contrast=1.2;
  142. adv_exposure_mode=0;
  143. adv_brightness=1;
  144. adv_contrast=1;
  145. adv_base=1;
  146. adv_offset=0;
  147. adv_use_red=0;
  148. adv_use_green=0;
  149. adv_use_blue=0;
  150. adv_rgb_brightness=Color(1, 1, 1);
  151. adv_rgb_contrast=Color(1, 1, 1);
  152. adv_rgb_base=Color(1, 1, 1);
  153. adv_rgb_offset=Color(0, 0, 0);
  154. adv_printer_lights_per=5;
  155. }
  156. TexBitmap Steel_Brushed_Refl@tex_3 {
  157. alpha_from_intensity=0;
  158. color_mult=AColor(1, 1, 1, 1);
  159. nouvw_color=AColor(0, 0, 0, 0);
  160. uvwgen=Steel_Brushed_Refl@tex_3_uvwgen;
  161. bitmap=bitmapBuffer_1_gsRGB;
  162. }
  163. UVWGenChannel Steel_Brushed_Refl@tex_3_uvwgen {
  164. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  165. wrap_u=1;
  166. wrap_v=1;
  167. crop_u=0;
  168. crop_v=0;
  169. wrap_mode=1;
  170. uvw_channel=1;
  171. }
  172. TexCombineColor Steel_Brushed_5cm@mtl_brdf_0_reflect_combine {
  173. color=Color(1, 1, 1);
  174. texture=Steel_Brushed_Refl_CC@tex_2;
  175. texture_multiplier=1;
  176. }
  177. BitmapBuffer bitmapBuffer_0_gsRGB {
  178. filter_type=5;
  179. filter_blur=1;
  180. color_space=2;
  181. rgb_color_space="raw";
  182. gamma=1;
  183. maya_compatible=0;
  184. allow_negative_colors=1;
  185. interpolation=3;
  186. file="..\..\assets\Metal\Brushed_03_hires_srgb.tx";
  187. load_file=1;
  188. ifl_start_frame=0;
  189. ifl_playback_rate=1;
  190. ifl_end_condition=0;
  191. }
  192. BitmapBuffer bitmapBuffer_1_gsRGB {
  193. filter_type=5;
  194. filter_blur=1;
  195. color_space=2;
  196. rgb_color_space="raw";
  197. gamma=1;
  198. maya_compatible=0;
  199. allow_negative_colors=1;
  200. interpolation=3;
  201. file="..\..\assets\Metal\Brushed_03_hires_srgb.tx";
  202. load_file=1;
  203. ifl_start_frame=0;
  204. ifl_playback_rate=1;
  205. ifl_end_condition=0;
  206. }