Paper_Lamp_B_20cm.vrscene 8.4 KB

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  1. MtlSingleBRDF Paper_Lamp_B_20cm@mtl_0 {
  2. brdf=Paper_Lamp_B_20cm@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Paper_Lamp_B_20cm"
  5. );
  6. }
  7. MtlSingleBRDF Paper_Lamp_B_Front@mtl_1 {
  8. brdf=Paper_Lamp_B_Front@mtl_brdf_1;
  9. scene_name=ListString(
  10. "Paper_Lamp_B_Front"
  11. );
  12. }
  13. BRDFVRayMtl Paper_Lamp_B_Front@mtl_brdf_1 {
  14. opacity=1;
  15. opacity_mode=2;
  16. diffuse=Paper_Lamp_B_Front@mtl_brdf_1_diffuse_combine;
  17. roughness=0;
  18. roughness_model=1;
  19. self_illumination=AColor(0, 0, 0, 1);
  20. self_illumination_gi=0;
  21. compensate_camera_exposure=0;
  22. brdf_type=4;
  23. reflect=AColor(0.4431373, 0.4431373, 0.4431373, 1);
  24. reflect_glossiness=0.6;
  25. hilight_glossiness_lock=1;
  26. gtr_gamma=2;
  27. fresnel=1;
  28. fresnel_ior=1.6;
  29. fresnel_ior_lock=1;
  30. metalness=0;
  31. reflect_subdivs=8;
  32. reflect_trace=1;
  33. reflect_depth=8;
  34. reflect_exit_color=Color(0, 0, 0);
  35. hilight_soften=0;
  36. reflect_dim_distance_on=0;
  37. reflect_dim_distance=100;
  38. reflect_dim_distance_falloff=0;
  39. reflect_affect_alpha=0;
  40. anisotropy=0;
  41. anisotropy_rotation=0;
  42. anisotropy_derivation=0;
  43. anisotropy_axis=2;
  44. refract=AColor(0, 0, 0, 1);
  45. refract_ior=1.6;
  46. refract_glossiness=1;
  47. refract_subdivs=8;
  48. refract_trace=1;
  49. refract_depth=8;
  50. refract_exit_color_on=0;
  51. refract_exit_color=Color(0, 0, 0);
  52. refract_affect_alpha=0;
  53. refract_affect_shadows=1;
  54. dispersion_on=0;
  55. dispersion=50;
  56. refract_thin_walled=0;
  57. fog_color=Color(1, 1, 1);
  58. fog_mult=1;
  59. fog_bias=0;
  60. fog_unit_scale_on=1;
  61. translucency=0;
  62. translucency_color=AColor(1, 1, 1, 1);
  63. translucency_light_mult=1;
  64. translucency_scatter_dir=1;
  65. translucency_scatter_coeff=0;
  66. translucency_thickness=1000;
  67. translucency_amount=1;
  68. option_double_sided=1;
  69. option_reflect_on_back=0;
  70. option_glossy_rays_as_gi=1;
  71. option_cutoff=0.001;
  72. option_use_irradiance_map=1;
  73. option_energy_mode=0;
  74. option_fix_dark_edges=1;
  75. option_glossy_fresnel=1;
  76. option_use_roughness=0;
  77. use_environment_override=0;
  78. environment_priority=0;
  79. sheen_color=AColor(0, 0, 0, 1);
  80. sheen_glossiness=0.8;
  81. coat_color=AColor(1, 1, 1, 1);
  82. coat_amount=0;
  83. coat_glossiness=1;
  84. coat_ior=1.6;
  85. coat_bump_lock=0;
  86. bump_map=Paper_Lamp_B_Front_Bump@tex_2;
  87. bump_amount=0.09999999;
  88. bump_type=5;
  89. }
  90. MtlSingleBRDF Paper_Lamp_B_Back@mtl_2 {
  91. brdf=Paper_Lamp_B_Back@mtl_brdf_2;
  92. scene_name=ListString(
  93. "Paper_Lamp_B_Back"
  94. );
  95. }
  96. BRDFVRayMtl Paper_Lamp_B_Back@mtl_brdf_2 {
  97. opacity=1;
  98. opacity_mode=2;
  99. diffuse=Paper_Lamp_B_Back@mtl_brdf_2_diffuse_combine;
  100. roughness=0;
  101. roughness_model=1;
  102. self_illumination=AColor(0, 0, 0, 1);
  103. self_illumination_gi=0;
  104. compensate_camera_exposure=0;
  105. brdf_type=4;
  106. reflect=AColor(0, 0, 0, 1);
  107. reflect_glossiness=1;
  108. hilight_glossiness_lock=1;
  109. gtr_gamma=2;
  110. fresnel=1;
  111. fresnel_ior=1.6;
  112. fresnel_ior_lock=1;
  113. metalness=0;
  114. reflect_subdivs=8;
  115. reflect_trace=1;
  116. reflect_depth=8;
  117. reflect_exit_color=Color(0, 0, 0);
  118. hilight_soften=0;
  119. reflect_dim_distance_on=0;
  120. reflect_dim_distance=100;
  121. reflect_dim_distance_falloff=0;
  122. reflect_affect_alpha=0;
  123. anisotropy=0;
  124. anisotropy_rotation=0;
  125. anisotropy_derivation=0;
  126. anisotropy_axis=2;
  127. refract=AColor(0, 0, 0, 1);
  128. refract_ior=1.6;
  129. refract_glossiness=1;
  130. refract_subdivs=8;
  131. refract_trace=1;
  132. refract_depth=8;
  133. refract_exit_color_on=0;
  134. refract_exit_color=Color(0, 0, 0);
  135. refract_affect_alpha=0;
  136. refract_affect_shadows=1;
  137. dispersion_on=0;
  138. dispersion=50;
  139. refract_thin_walled=0;
  140. fog_color=Color(1, 1, 1);
  141. fog_mult=1;
  142. fog_bias=0;
  143. fog_unit_scale_on=1;
  144. translucency=0;
  145. translucency_color=AColor(1, 1, 1, 1);
  146. translucency_light_mult=1;
  147. translucency_scatter_dir=1;
  148. translucency_scatter_coeff=0;
  149. translucency_thickness=1000;
  150. translucency_amount=1;
  151. option_double_sided=1;
  152. option_reflect_on_back=0;
  153. option_glossy_rays_as_gi=1;
  154. option_cutoff=0.001;
  155. option_use_irradiance_map=1;
  156. option_energy_mode=0;
  157. option_fix_dark_edges=1;
  158. option_glossy_fresnel=1;
  159. option_use_roughness=0;
  160. use_environment_override=0;
  161. environment_priority=0;
  162. sheen_color=AColor(0, 0, 0, 1);
  163. sheen_glossiness=0.8;
  164. coat_color=AColor(1, 1, 1, 1);
  165. coat_amount=0;
  166. coat_glossiness=1;
  167. coat_ior=1.6;
  168. coat_bump_lock=0;
  169. }
  170. Mtl2Sided Paper_Lamp_B_20cm@mtl_brdf_0 {
  171. front=Paper_Lamp_B_Front@mtl_1;
  172. back=Paper_Lamp_B_Back@mtl_2;
  173. translucency=Color(0.5, 0.5, 0.5);
  174. force_1sided=1;
  175. mult_by_front_diffuse=0;
  176. }
  177. ColorCorrection Paper_Lamp_B_Front_Diff@tex_0 {
  178. texture_map=Paper_Lamp_B_Front_Diff@tex_1;
  179. rewire_red=0;
  180. rewire_green=1;
  181. rewire_blue=2;
  182. rewire_alpha=3;
  183. hue_shift=0;
  184. saturation=0;
  185. hue_tint=AColor(0, 0, 0, 1);
  186. tint_strength=0;
  187. lightness_mode=0;
  188. brightness=0.1960133;
  189. contrast=0.8903655;
  190. adv_exposure_mode=0;
  191. adv_brightness=1;
  192. adv_contrast=1;
  193. adv_base=1;
  194. adv_offset=0;
  195. adv_use_red=0;
  196. adv_use_green=0;
  197. adv_use_blue=0;
  198. adv_rgb_brightness=Color(1, 1, 1);
  199. adv_rgb_contrast=Color(1, 1, 1);
  200. adv_rgb_base=Color(1, 1, 1);
  201. adv_rgb_offset=Color(0, 0, 0);
  202. adv_printer_lights_per=5;
  203. }
  204. TexBitmap Paper_Lamp_B_Front_Diff@tex_1 {
  205. alpha_from_intensity=0;
  206. color_mult=AColor(1, 1, 1, 1);
  207. nouvw_color=AColor(0, 0, 0, 0);
  208. uvwgen=Paper_Lamp_B_Front_Diff@tex_1_uvwgen_rand;
  209. bitmap=bitmapBuffer_0_gsRGB;
  210. }
  211. UVWGenChannel Paper_Lamp_B_Front_Diff@tex_1_uvwgen {
  212. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  213. uvw_channel=1;
  214. }
  215. UVWGenRandomizer Paper_Lamp_B_Front_Diff@tex_1_uvwgen_rand {
  216. input=Paper_Lamp_B_Front_Diff@tex_1_uvwgen;
  217. mode=256;
  218. seed=0;
  219. variance_u_min=0;
  220. variance_u_max=1;
  221. variance_u_steps=0;
  222. variance_v_min=0;
  223. variance_v_max=1;
  224. variance_v_steps=0;
  225. variance_rot_min=0;
  226. variance_rot_max=360;
  227. variance_rot_steps=0;
  228. variance_uscale_min=100;
  229. variance_uscale_max=100;
  230. variance_uscale_steps=0;
  231. variance_vscale_min=100;
  232. variance_vscale_max=100;
  233. variance_vscale_steps=0;
  234. variance_vscale_unlocked=0;
  235. tile_blend=0.005;
  236. }
  237. TexCombineColor Paper_Lamp_B_Front@mtl_brdf_1_diffuse_combine {
  238. color=Color(0.5, 0.5, 0.5);
  239. texture=Paper_Lamp_B_Front_Diff@tex_0;
  240. texture_multiplier=1;
  241. }
  242. TexBitmap Paper_Lamp_B_Front_Bump@tex_2 {
  243. alpha_from_intensity=0;
  244. color_mult=AColor(1, 1, 1, 1);
  245. nouvw_color=AColor(0, 0, 0, 0);
  246. uvwgen=Paper_Lamp_B_Front_Bump@tex_2_uvwgen_rand;
  247. bitmap=bitmapBuffer_1_gsRGB;
  248. }
  249. UVWGenChannel Paper_Lamp_B_Front_Bump@tex_2_uvwgen {
  250. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  251. uvw_channel=1;
  252. }
  253. UVWGenRandomizer Paper_Lamp_B_Front_Bump@tex_2_uvwgen_rand {
  254. input=Paper_Lamp_B_Front_Bump@tex_2_uvwgen;
  255. mode=256;
  256. seed=0;
  257. variance_u_min=0;
  258. variance_u_max=1;
  259. variance_u_steps=0;
  260. variance_v_min=0;
  261. variance_v_max=1;
  262. variance_v_steps=0;
  263. variance_rot_min=0;
  264. variance_rot_max=360;
  265. variance_rot_steps=0;
  266. variance_uscale_min=100;
  267. variance_uscale_max=100;
  268. variance_uscale_steps=0;
  269. variance_vscale_min=100;
  270. variance_vscale_max=100;
  271. variance_vscale_steps=0;
  272. variance_vscale_unlocked=0;
  273. tile_blend=0.005;
  274. }
  275. UVWGenChannel Paper_Lamp_B_Back@tex_3_uvwgen {
  276. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  277. wrap_u=1;
  278. wrap_v=1;
  279. crop_u=0;
  280. crop_v=0;
  281. wrap_mode=1;
  282. uvw_channel=1;
  283. }
  284. TexTiles Paper_Lamp_B_Back@tex_3 {
  285. uvwgen=Paper_Lamp_B_Back@tex_3_uvwgen;
  286. pattern_type=0;
  287. color_mortar=AColor(0.03921569, 0.03921569, 0.03921569, 1);
  288. color_tiles=AColor(0.4470589, 0.4196079, 0.3411765, 1);
  289. horizontal_count=0;
  290. vertical_count=12;
  291. color_variance=0;
  292. fade_variance=0.05;
  293. horizontal_gap=0.2;
  294. vertical_gap=0.2;
  295. holes=0;
  296. edge_roughness=0;
  297. random_seed=1444;
  298. line_shift=0.5;
  299. random_shift=0;
  300. row_modify=0;
  301. per_row=2;
  302. row_change=1;
  303. column_modify=0;
  304. per_column=2;
  305. column_change=1;
  306. }
  307. TexCombineColor Paper_Lamp_B_Back@mtl_brdf_2_diffuse_combine {
  308. color=Color(0.5, 0.5, 0.5);
  309. texture=Paper_Lamp_B_Back@tex_3;
  310. texture_multiplier=1;
  311. }
  312. BitmapBuffer bitmapBuffer_0_gsRGB {
  313. filter_type=5;
  314. filter_blur=1;
  315. color_space=2;
  316. rgb_color_space="raw";
  317. gamma=1;
  318. maya_compatible=0;
  319. allow_negative_colors=1;
  320. interpolation=3;
  321. file="..\..\assets\Paper\Paper_B_Diff_01_hires_srgb.tx";
  322. load_file=1;
  323. ifl_start_frame=0;
  324. ifl_playback_rate=1;
  325. ifl_end_condition=0;
  326. }
  327. BitmapBuffer bitmapBuffer_1_gsRGB {
  328. filter_type=5;
  329. filter_blur=0.2;
  330. color_space=1;
  331. rgb_color_space="raw";
  332. gamma=1;
  333. maya_compatible=0;
  334. allow_negative_colors=1;
  335. interpolation=3;
  336. file="..\..\assets\Paper\Paper_B_Bump_01_hires_raw.tx";
  337. load_file=1;
  338. ifl_start_frame=0;
  339. ifl_playback_rate=1;
  340. ifl_end_condition=0;
  341. }