Plastic_SSS_01_White.vrscene 1.1 KB

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  1. MtlSingleBRDF Plastic_SSS_01_White@mtl_0 {
  2. brdf=Plastic_SSS_01_White@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Plastic_SSS_01_White"
  5. );
  6. }
  7. BRDFSSS2Complex Plastic_SSS_01_White@mtl_brdf_0 {
  8. scale=1;
  9. ior=1.3;
  10. opacity=1;
  11. overall_color=AColor(1, 1, 1, 1);
  12. diffuse_color=AColor(0.2666667, 0.2509804, 0.227451, 1);
  13. diffuse_amount=0.4;
  14. sub_surface_color=AColor(0.7529413, 0.7254902, 0.5843138, 1);
  15. scatter_radius=AColor(0.3098039, 0.3098039, 0.3098039, 1);
  16. scatter_radius_mult=2;
  17. phase_function=0;
  18. color_mode=0;
  19. specular_color=AColor(1, 1, 1, 1);
  20. specular_amount=1;
  21. specular_glossiness=0.6;
  22. specular_subdivs=8;
  23. cutoff_threshold=0.01;
  24. trace_reflections=1;
  25. reflection_depth=2;
  26. geometry_based_sampling=2;
  27. prepass_rate=-1;
  28. prepass_id=0;
  29. prepass_mode=0;
  30. auto_density=0;
  31. samples_per_unit_area=16;
  32. surface_offset=0.001;
  33. preview_samples=0;
  34. max_distance=0.1;
  35. background_color=Color(0, 0, 0);
  36. samples_color=Color(1, 1, 1);
  37. single_scatter=1;
  38. subdivs=8;
  39. refraction_depth=5;
  40. front_scatter=1;
  41. back_scatter=1;
  42. scatter_gi=0;
  43. interpolation_accuracy=1;
  44. prepass_blur=1.2;
  45. }