Stone_B_150cm.vrscene 4.5 KB

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  1. MtlSingleBRDF Stone_B_150cm@mtl_0 {
  2. brdf=Stone_B_150cm@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Stone_B_150cm"
  5. );
  6. }
  7. BRDFVRayMtl Stone_B_150cm@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Stone_B_150cm@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=Stone_B_150cm@mtl_brdf_0_reflect_combine;
  18. reflect_glossiness=0.7;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=2;
  21. fresnel=1;
  22. fresnel_ior=1.6;
  23. fresnel_ior_lock=1;
  24. metalness=0;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=0;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0, 0, 0, 1);
  74. sheen_glossiness=0.8;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. bump_map=Stone_B_Bump@tex_2;
  81. bump_amount=0.4;
  82. bump_type=5;
  83. }
  84. TexBitmap Stone_B_Diff@tex_0 {
  85. alpha_from_intensity=0;
  86. color_mult=AColor(1, 1, 1, 1);
  87. nouvw_color=AColor(0, 0, 0, 0);
  88. uvwgen=Stone_B_Diff@tex_0_uvwgen;
  89. bitmap=bitmapBuffer_0_gsRGB;
  90. }
  91. UVWGenChannel Stone_B_Diff@tex_0_uvwgen {
  92. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  93. wrap_u=1;
  94. wrap_v=1;
  95. crop_u=0;
  96. crop_v=0;
  97. wrap_mode=1;
  98. uvw_channel=1;
  99. }
  100. TexCombineColor Stone_B_150cm@mtl_brdf_0_diffuse_combine {
  101. color=Color(0.2156863, 0.2156863, 0.2156863);
  102. texture=Stone_B_Diff@tex_0;
  103. texture_multiplier=1;
  104. }
  105. TexBitmap Stone_B_Refl@tex_1 {
  106. alpha_from_intensity=0;
  107. color_mult=AColor(1, 1, 1, 1);
  108. nouvw_color=AColor(0, 0, 0, 0);
  109. uvwgen=Stone_B_Refl@tex_1_uvwgen;
  110. bitmap=bitmapBuffer_1_gsRGB;
  111. }
  112. UVWGenChannel Stone_B_Refl@tex_1_uvwgen {
  113. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  114. wrap_u=1;
  115. wrap_v=1;
  116. crop_u=0;
  117. crop_v=0;
  118. wrap_mode=1;
  119. uvw_channel=1;
  120. }
  121. TexCombineColor Stone_B_150cm@mtl_brdf_0_reflect_combine {
  122. color=Color(0.3333333, 0.3333333, 0.3333333);
  123. texture=Stone_B_Refl@tex_1;
  124. texture_multiplier=1;
  125. }
  126. TexBitmap Stone_B_Bump@tex_2 {
  127. alpha_from_intensity=0;
  128. color_mult=AColor(1, 1, 1, 1);
  129. nouvw_color=AColor(0, 0, 0, 0);
  130. uvwgen=Stone_B_Bump@tex_2_uvwgen;
  131. bitmap=bitmapBuffer_2_gsRGB;
  132. }
  133. UVWGenChannel Stone_B_Bump@tex_2_uvwgen {
  134. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  135. wrap_u=1;
  136. wrap_v=1;
  137. crop_u=0;
  138. crop_v=0;
  139. wrap_mode=1;
  140. uvw_channel=1;
  141. }
  142. BitmapBuffer bitmapBuffer_0_gsRGB {
  143. filter_type=5;
  144. filter_blur=1;
  145. color_space=2;
  146. rgb_color_space="raw";
  147. gamma=1;
  148. maya_compatible=0;
  149. allow_negative_colors=1;
  150. interpolation=3;
  151. file="..\..\assets\Stone\Stone_B_Diff_01_hires_srgb.tx";
  152. load_file=1;
  153. ifl_start_frame=0;
  154. ifl_playback_rate=1;
  155. ifl_end_condition=0;
  156. }
  157. BitmapBuffer bitmapBuffer_1_gsRGB {
  158. filter_type=5;
  159. filter_blur=1;
  160. color_space=2;
  161. rgb_color_space="raw";
  162. gamma=1;
  163. maya_compatible=0;
  164. allow_negative_colors=1;
  165. interpolation=3;
  166. file="..\..\assets\Stone\Stone_B_Refl_01_hires_srgb.tx";
  167. load_file=1;
  168. ifl_start_frame=0;
  169. ifl_playback_rate=1;
  170. ifl_end_condition=0;
  171. }
  172. BitmapBuffer bitmapBuffer_2_gsRGB {
  173. filter_type=5;
  174. filter_blur=0.2;
  175. color_space=1;
  176. rgb_color_space="raw";
  177. gamma=1;
  178. maya_compatible=0;
  179. allow_negative_colors=1;
  180. interpolation=3;
  181. file="..\..\assets\Stone\Stone_B_Bump_01_hires_raw.tx";
  182. load_file=1;
  183. ifl_start_frame=0;
  184. ifl_playback_rate=1;
  185. ifl_end_condition=0;
  186. }