Tiles_Simple_02_100cm.vrscene 4.1 KB

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  1. MtlSingleBRDF Tiles_Simple_02_100cm@mtl_0 {
  2. brdf=Tiles_Simple_02_100cm@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Tiles_Simple_02_100cm"
  5. );
  6. }
  7. BRDFVRayMtl Tiles_Simple_02_100cm@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Tiles_Simple_02_100cm@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=AColor(0.6745098, 0.6470588, 0.6, 1);
  18. reflect_glossiness=0.95;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=2;
  21. fresnel=1;
  22. fresnel_ior=1.6;
  23. fresnel_ior_lock=1;
  24. metalness=0;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=0;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0, 0, 0, 1);
  74. sheen_glossiness=0.8;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. bump_map=Tiles_Simple_02_Bump@tex_1;
  81. bump_amount=0.02;
  82. bump_type=5;
  83. }
  84. UVWGenChannel Tiles_Simple_02_Diff@tex_0_uvwgen {
  85. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  86. wrap_u=1;
  87. wrap_v=1;
  88. crop_u=0;
  89. crop_v=0;
  90. wrap_mode=1;
  91. uvw_channel=1;
  92. }
  93. TexTiles Tiles_Simple_02_Diff@tex_0 {
  94. uvwgen=Tiles_Simple_02_Diff@tex_0_uvwgen;
  95. pattern_type=5;
  96. color_mortar=AColor(0.5921569, 0.5921569, 0.5921569, 1);
  97. color_tiles=AColor(0.4745098, 0.4745098, 0.4745098, 1);
  98. horizontal_count=4;
  99. vertical_count=4;
  100. color_variance=0;
  101. fade_variance=0.02;
  102. horizontal_gap=0.1;
  103. vertical_gap=0.1;
  104. holes=0;
  105. edge_roughness=0;
  106. random_seed=1444;
  107. line_shift=0.5;
  108. random_shift=0;
  109. row_modify=0;
  110. per_row=2;
  111. row_change=1;
  112. column_modify=0;
  113. per_column=2;
  114. column_change=1;
  115. }
  116. TexCombineColor Tiles_Simple_02_100cm@mtl_brdf_0_diffuse_combine {
  117. color=Color(0.2431373, 0.2431373, 0.2431373);
  118. texture=Tiles_Simple_02_Diff@tex_0;
  119. texture_multiplier=1;
  120. }
  121. UVWGenObject Tiles_Simple_02_Bump_Smoke@tex_2_uvwgen {
  122. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  123. duvw_scale=1;
  124. }
  125. TexSmoke Tiles_Simple_02_Bump_Smoke@tex_2 {
  126. uvwgen=Tiles_Simple_02_Bump_Smoke@tex_2_uvwgen;
  127. color1=AColor(0.9, 0.9, 0.9, 1);
  128. color2=AColor(0, 0, 0, 1);
  129. size=0.5;
  130. iterations=3;
  131. phase=0;
  132. exponent=0.4;
  133. }
  134. UVWGenChannel Tiles_Simple_02_Bump@tex_1_uvwgen {
  135. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  136. wrap_u=1;
  137. wrap_v=1;
  138. crop_u=0;
  139. crop_v=0;
  140. wrap_mode=1;
  141. uvw_channel=1;
  142. }
  143. TexTiles Tiles_Simple_02_Bump@tex_1 {
  144. uvwgen=Tiles_Simple_02_Bump@tex_1_uvwgen;
  145. pattern_type=5;
  146. color_mortar=AColor(0, 0, 0, 1);
  147. color_tiles=Tiles_Simple_02_Bump_Smoke@tex_2;
  148. horizontal_count=4;
  149. vertical_count=4;
  150. color_variance=0;
  151. fade_variance=0.02;
  152. horizontal_gap=0.1;
  153. vertical_gap=0.1;
  154. holes=0;
  155. edge_roughness=0;
  156. random_seed=1444;
  157. line_shift=0.5;
  158. random_shift=0;
  159. row_modify=0;
  160. per_row=2;
  161. row_change=1;
  162. column_modify=0;
  163. per_column=2;
  164. column_change=1;
  165. }