Ceiling_A03_200cm.vrscene 5.0 KB

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  1. MtlSingleBRDF Ceiling_A03_200cm@mtl_0 {
  2. brdf=Ceiling_A03_200cm@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Ceiling_A03_200cm"
  5. );
  6. }
  7. BRDFVRayMtl Ceiling_A03_200cm@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Ceiling_A03_200cm@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=Ceiling_A03_200cm@mtl_brdf_0_reflect_combine;
  18. reflect_glossiness=0.8;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=2;
  21. fresnel=1;
  22. fresnel_ior=1.6;
  23. fresnel_ior_lock=1;
  24. metalness=0;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=0;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0, 0, 0, 1);
  74. sheen_glossiness=0.8;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. bump_map=Ceiling_A03_200cm@mtl_brdf_0_normalBump;
  81. bump_type=6;
  82. }
  83. TexBitmap Ceiling_A03_Diff@tex_0 {
  84. alpha_from_intensity=0;
  85. color_mult=AColor(1, 1, 1, 1);
  86. nouvw_color=AColor(0, 0, 0, 0);
  87. uvwgen=Ceiling_A03_Diff@tex_0_uvwgen;
  88. bitmap=bitmapBuffer_0_gsRGB;
  89. }
  90. UVWGenChannel Ceiling_A03_Diff@tex_0_uvwgen {
  91. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  92. wrap_u=1;
  93. wrap_v=1;
  94. crop_u=0;
  95. crop_v=0;
  96. wrap_mode=1;
  97. uvw_channel=1;
  98. }
  99. TexCombineColor Ceiling_A03_200cm@mtl_brdf_0_diffuse_combine {
  100. color=Color(1, 1, 1);
  101. texture=Ceiling_A03_Diff@tex_0;
  102. texture_multiplier=0.7;
  103. }
  104. TexBitmap Ceiling_A03_Refl@tex_1 {
  105. alpha_from_intensity=0;
  106. color_mult=AColor(1, 1, 1, 1);
  107. nouvw_color=AColor(0, 0, 0, 0);
  108. uvwgen=Ceiling_A03_Refl@tex_1_uvwgen;
  109. bitmap=bitmapBuffer_1_gsRGB;
  110. }
  111. UVWGenChannel Ceiling_A03_Refl@tex_1_uvwgen {
  112. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  113. wrap_u=1;
  114. wrap_v=1;
  115. crop_u=0;
  116. crop_v=0;
  117. wrap_mode=1;
  118. uvw_channel=1;
  119. }
  120. TexCombineColor Ceiling_A03_200cm@mtl_brdf_0_reflect_combine {
  121. color=Color(0.3333333, 0.3333333, 0.3333333);
  122. texture=Ceiling_A03_Refl@tex_1;
  123. texture_multiplier=1;
  124. }
  125. TexBitmap Ceiling_A03_Nrm@tex_3 {
  126. alpha_from_intensity=0;
  127. color_mult=AColor(1, 1, 1, 1);
  128. nouvw_color=AColor(0, 0, 0, 0);
  129. uvwgen=Ceiling_A03_Nrm@tex_3_uvwgen;
  130. bitmap=bitmapBuffer_2_gsRGB;
  131. }
  132. UVWGenChannel Ceiling_A03_Nrm@tex_3_uvwgen {
  133. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  134. wrap_u=1;
  135. wrap_v=1;
  136. crop_u=0;
  137. crop_v=0;
  138. wrap_mode=1;
  139. uvw_channel=1;
  140. }
  141. UVWGenChannel Ceiling_A03_Nrm_Flip@tex_2_uvwgen {
  142. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  143. uvw_channel=1;
  144. }
  145. TexNormalBump Ceiling_A03_200cm@mtl_brdf_0_normalBump {
  146. bump_tex_color=Ceiling_A03_Nrm@tex_3;
  147. bump_tex_mult=0.5;
  148. map_type=1;
  149. normal_uvwgen=Ceiling_A03_Nrm_Flip@tex_2_uvwgen;
  150. normal_map_mult=1;
  151. additional_bump_type=5;
  152. blue2Z_mapping_method=0;
  153. normal_map_rotation_angle=0;
  154. }
  155. BitmapBuffer bitmapBuffer_0_gsRGB {
  156. filter_type=5;
  157. filter_blur=1;
  158. color_space=2;
  159. rgb_color_space="raw";
  160. gamma=1;
  161. maya_compatible=0;
  162. allow_negative_colors=1;
  163. interpolation=3;
  164. file="..\..\assets\Various\Ceiling_A_Diff_03_hires_srgb.tx";
  165. load_file=1;
  166. ifl_start_frame=0;
  167. ifl_playback_rate=1;
  168. ifl_end_condition=0;
  169. }
  170. BitmapBuffer bitmapBuffer_1_gsRGB {
  171. filter_type=5;
  172. filter_blur=1;
  173. color_space=2;
  174. rgb_color_space="raw";
  175. gamma=1;
  176. maya_compatible=0;
  177. allow_negative_colors=1;
  178. interpolation=3;
  179. file="..\..\assets\Various\Ceiling_A_Reflect_hires_srgb.tx";
  180. load_file=1;
  181. ifl_start_frame=0;
  182. ifl_playback_rate=1;
  183. ifl_end_condition=0;
  184. }
  185. BitmapBuffer bitmapBuffer_2_gsRGB {
  186. filter_type=5;
  187. filter_blur=0.2;
  188. color_space=1;
  189. rgb_color_space="raw";
  190. gamma=1;
  191. maya_compatible=0;
  192. allow_negative_colors=1;
  193. interpolation=3;
  194. file="..\..\assets\Various\Ceiling_A_NM_03_hires_raw.tx";
  195. load_file=1;
  196. ifl_start_frame=0;
  197. ifl_playback_rate=1;
  198. ifl_end_condition=0;
  199. }