Flooring_Parquet_Geometric_B01_120cm.vrscene 6.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254
  1. MtlSingleBRDF Flooring_Parquet_Geometric_B01_120cm@mtl_0 {
  2. brdf=Flooring_Parquet_Geometric_B01_120cm@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Flooring_Parquet_Geometric_B01_120cm"
  5. );
  6. }
  7. BRDFVRayMtl Flooring_Parquet_Geometric_B01_120cm@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Flooring_Parquet_Geometric_B01_120cm@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=Flooring_Parquet_Geometric_B01_120cm@mtl_brdf_0_reflect_combine;
  18. reflect_glossiness=0.8;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=2;
  21. fresnel=1;
  22. fresnel_ior=1.6;
  23. fresnel_ior_lock=1;
  24. metalness=0;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=0;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0, 0, 0, 1);
  74. sheen_glossiness=0.8;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. bump_map=Flooring_Parquet_Geometric_B01_Bump@tex_2;
  81. bump_amount=0.08;
  82. bump_type=5;
  83. }
  84. TexBitmap Flooring_Parquet_Geometric_B01_Diff@tex_0 {
  85. alpha_from_intensity=0;
  86. color_mult=AColor(1, 1, 1, 1);
  87. nouvw_color=AColor(0, 0, 0, 0);
  88. uvwgen=Flooring_Parquet_Geometric_B01_Diff@tex_0_uvwgen_rand;
  89. bitmap=bitmapBuffer_0_gsRGB;
  90. }
  91. UVWGenChannel Flooring_Parquet_Geometric_B01_Diff@tex_0_uvwgen {
  92. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  93. uvw_channel=1;
  94. }
  95. UVWGenRandomizer Flooring_Parquet_Geometric_B01_Diff@tex_0_uvwgen_rand {
  96. input=Flooring_Parquet_Geometric_B01_Diff@tex_0_uvwgen;
  97. mode=256;
  98. seed=0;
  99. variance_u_min=0;
  100. variance_u_max=1;
  101. variance_u_steps=2;
  102. variance_v_min=0;
  103. variance_v_max=1;
  104. variance_v_steps=5;
  105. variance_rot_min=0;
  106. variance_rot_max=0;
  107. variance_rot_steps=0;
  108. variance_uscale_min=100;
  109. variance_uscale_max=100;
  110. variance_uscale_steps=0;
  111. variance_vscale_min=100;
  112. variance_vscale_max=100;
  113. variance_vscale_steps=0;
  114. variance_vscale_unlocked=0;
  115. tile_blend=0.05;
  116. }
  117. TexCombineColor Flooring_Parquet_Geometric_B01_120cm@mtl_brdf_0_diffuse_combine {
  118. color=Color(0.5, 0.5, 0.5);
  119. texture=Flooring_Parquet_Geometric_B01_Diff@tex_0;
  120. texture_multiplier=1;
  121. }
  122. TexBitmap Flooring_Parquet_Geometric_B01_Refl@tex_1 {
  123. alpha_from_intensity=0;
  124. color_mult=AColor(1, 1, 1, 1);
  125. nouvw_color=AColor(0, 0, 0, 0);
  126. uvwgen=Flooring_Parquet_Geometric_B01_Refl@tex_1_uvwgen_rand;
  127. bitmap=bitmapBuffer_1_gsRGB;
  128. }
  129. UVWGenChannel Flooring_Parquet_Geometric_B01_Refl@tex_1_uvwgen {
  130. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  131. uvw_channel=1;
  132. }
  133. UVWGenRandomizer Flooring_Parquet_Geometric_B01_Refl@tex_1_uvwgen_rand {
  134. input=Flooring_Parquet_Geometric_B01_Refl@tex_1_uvwgen;
  135. mode=256;
  136. seed=0;
  137. variance_u_min=0;
  138. variance_u_max=1;
  139. variance_u_steps=2;
  140. variance_v_min=0;
  141. variance_v_max=1;
  142. variance_v_steps=5;
  143. variance_rot_min=0;
  144. variance_rot_max=0;
  145. variance_rot_steps=0;
  146. variance_uscale_min=100;
  147. variance_uscale_max=100;
  148. variance_uscale_steps=0;
  149. variance_vscale_min=100;
  150. variance_vscale_max=100;
  151. variance_vscale_steps=0;
  152. variance_vscale_unlocked=0;
  153. tile_blend=0.05;
  154. }
  155. TexCombineColor Flooring_Parquet_Geometric_B01_120cm@mtl_brdf_0_reflect_combine {
  156. color=Color(0, 0, 0);
  157. texture=Flooring_Parquet_Geometric_B01_Refl@tex_1;
  158. texture_multiplier=0.6;
  159. }
  160. TexBitmap Flooring_Parquet_Geometric_B01_Bump@tex_2 {
  161. alpha_from_intensity=0;
  162. color_mult=AColor(1, 1, 1, 1);
  163. nouvw_color=AColor(0, 0, 0, 0);
  164. uvwgen=Flooring_Parquet_Geometric_B01_Bump@tex_2_uvwgen_rand;
  165. bitmap=bitmapBuffer_2_gsRGB;
  166. }
  167. UVWGenChannel Flooring_Parquet_Geometric_B01_Bump@tex_2_uvwgen {
  168. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  169. uvw_channel=1;
  170. }
  171. UVWGenRandomizer Flooring_Parquet_Geometric_B01_Bump@tex_2_uvwgen_rand {
  172. input=Flooring_Parquet_Geometric_B01_Bump@tex_2_uvwgen;
  173. mode=256;
  174. seed=0;
  175. variance_u_min=0;
  176. variance_u_max=1;
  177. variance_u_steps=2;
  178. variance_v_min=0;
  179. variance_v_max=1;
  180. variance_v_steps=5;
  181. variance_rot_min=0;
  182. variance_rot_max=0;
  183. variance_rot_steps=0;
  184. variance_uscale_min=100;
  185. variance_uscale_max=100;
  186. variance_uscale_steps=0;
  187. variance_vscale_min=100;
  188. variance_vscale_max=100;
  189. variance_vscale_steps=0;
  190. variance_vscale_unlocked=0;
  191. tile_blend=0.05;
  192. }
  193. BitmapBuffer bitmapBuffer_0_gsRGB {
  194. filter_type=5;
  195. filter_blur=1;
  196. color_space=2;
  197. rgb_color_space="raw";
  198. gamma=1;
  199. maya_compatible=0;
  200. allow_negative_colors=1;
  201. interpolation=3;
  202. file="..\..\assets\Wood & Laminate\Flooring_Parquet_Geometric_B_Diff_hires_srgb.tx";
  203. load_file=1;
  204. ifl_start_frame=0;
  205. ifl_playback_rate=1;
  206. ifl_end_condition=0;
  207. }
  208. BitmapBuffer bitmapBuffer_1_gsRGB {
  209. filter_type=5;
  210. filter_blur=1;
  211. color_space=2;
  212. rgb_color_space="raw";
  213. gamma=1;
  214. maya_compatible=0;
  215. allow_negative_colors=1;
  216. interpolation=3;
  217. file="..\..\assets\Wood & Laminate\Flooring_Parquet_Geometric_Reflect_hires_srgb.tx";
  218. load_file=1;
  219. ifl_start_frame=0;
  220. ifl_playback_rate=1;
  221. ifl_end_condition=0;
  222. }
  223. BitmapBuffer bitmapBuffer_2_gsRGB {
  224. filter_type=5;
  225. filter_blur=0.2;
  226. color_space=1;
  227. rgb_color_space="raw";
  228. gamma=1;
  229. maya_compatible=0;
  230. allow_negative_colors=1;
  231. interpolation=3;
  232. file="..\..\assets\Wood & Laminate\Flooring_Parquet_Geometric_Bump_hires_raw.tx";
  233. load_file=1;
  234. ifl_start_frame=0;
  235. ifl_playback_rate=1;
  236. ifl_end_condition=0;
  237. }