Veneer_D02_120cm.vrscene 5.8 KB

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  1. MtlSingleBRDF Veneer_D02_120cm@mtl_0 {
  2. brdf=Veneer_D02_120cm@mtl_brdf_0;
  3. scene_name=ListString(
  4. "Veneer_D02_120cm"
  5. );
  6. }
  7. BRDFVRayMtl Veneer_D02_120cm@mtl_brdf_0 {
  8. opacity=1;
  9. opacity_mode=2;
  10. diffuse=Veneer_D02_120cm@mtl_brdf_0_diffuse_combine;
  11. roughness=0;
  12. roughness_model=1;
  13. self_illumination=AColor(0, 0, 0, 1);
  14. self_illumination_gi=0;
  15. compensate_camera_exposure=0;
  16. brdf_type=4;
  17. reflect=Veneer_D02_120cm@mtl_brdf_0_reflect_combine;
  18. reflect_glossiness=0.75;
  19. hilight_glossiness_lock=1;
  20. gtr_gamma=2;
  21. fresnel=1;
  22. fresnel_ior=1.6;
  23. fresnel_ior_lock=1;
  24. metalness=0;
  25. reflect_subdivs=8;
  26. reflect_trace=1;
  27. reflect_depth=8;
  28. reflect_exit_color=Color(0, 0, 0);
  29. hilight_soften=0;
  30. reflect_dim_distance_on=0;
  31. reflect_dim_distance=100;
  32. reflect_dim_distance_falloff=0;
  33. reflect_affect_alpha=0;
  34. anisotropy=0;
  35. anisotropy_rotation=0;
  36. anisotropy_derivation=0;
  37. anisotropy_axis=2;
  38. refract=AColor(0, 0, 0, 1);
  39. refract_ior=1.6;
  40. refract_glossiness=1;
  41. refract_subdivs=8;
  42. refract_trace=1;
  43. refract_depth=8;
  44. refract_exit_color_on=0;
  45. refract_exit_color=Color(0, 0, 0);
  46. refract_affect_alpha=0;
  47. refract_affect_shadows=1;
  48. dispersion_on=0;
  49. dispersion=50;
  50. refract_thin_walled=0;
  51. fog_color=Color(1, 1, 1);
  52. fog_mult=1;
  53. fog_bias=0;
  54. fog_unit_scale_on=1;
  55. translucency=0;
  56. translucency_color=AColor(1, 1, 1, 1);
  57. translucency_light_mult=1;
  58. translucency_scatter_dir=1;
  59. translucency_scatter_coeff=0;
  60. translucency_thickness=1000;
  61. translucency_amount=1;
  62. option_double_sided=1;
  63. option_reflect_on_back=0;
  64. option_glossy_rays_as_gi=1;
  65. option_cutoff=0.001;
  66. option_use_irradiance_map=1;
  67. option_energy_mode=0;
  68. option_fix_dark_edges=1;
  69. option_glossy_fresnel=1;
  70. option_use_roughness=0;
  71. use_environment_override=0;
  72. environment_priority=0;
  73. sheen_color=AColor(0, 0, 0, 1);
  74. sheen_glossiness=0.8;
  75. coat_color=AColor(1, 1, 1, 1);
  76. coat_amount=0;
  77. coat_glossiness=1;
  78. coat_ior=1.6;
  79. coat_bump_lock=0;
  80. bump_map=Veneer_D02_Bump@tex_4;
  81. bump_amount=0.8;
  82. bump_type=5;
  83. }
  84. TexBitmap Veneer_D02_Diff@tex_0 {
  85. alpha_from_intensity=0;
  86. color_mult=AColor(1, 1, 1, 1);
  87. nouvw_color=AColor(0, 0, 0, 0);
  88. uvwgen=Veneer_D02_Diff@tex_0_uvwgen;
  89. bitmap=bitmapBuffer_0_gsRGB;
  90. }
  91. UVWGenChannel Veneer_D02_Diff@tex_0_uvwgen {
  92. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  93. wrap_u=1;
  94. wrap_v=1;
  95. crop_u=0;
  96. crop_v=0;
  97. wrap_mode=1;
  98. uvw_channel=1;
  99. }
  100. TexCombineColor Veneer_D02_120cm@mtl_brdf_0_diffuse_combine {
  101. color=Color(0.5019608, 0.5019608, 0.5019608);
  102. texture=Veneer_D02_Diff@tex_0;
  103. texture_multiplier=1;
  104. }
  105. ColorCorrection Veneer_D02_Refl_CC@tex_1 {
  106. texture_map=Gamma_2_2@tex_2;
  107. rewire_red=0;
  108. rewire_green=1;
  109. rewire_blue=2;
  110. rewire_alpha=3;
  111. hue_shift=0;
  112. saturation=0;
  113. hue_tint=AColor(0, 0, 0, 1);
  114. tint_strength=0;
  115. lightness_mode=0;
  116. brightness=0.1893687;
  117. contrast=0.9501661;
  118. adv_exposure_mode=0;
  119. adv_brightness=1;
  120. adv_contrast=1;
  121. adv_base=1;
  122. adv_offset=0;
  123. adv_use_red=0;
  124. adv_use_green=0;
  125. adv_use_blue=0;
  126. adv_rgb_brightness=Color(1, 1, 1);
  127. adv_rgb_contrast=Color(1, 1, 1);
  128. adv_rgb_base=Color(1, 1, 1);
  129. adv_rgb_offset=Color(0, 0, 0);
  130. adv_printer_lights_per=5;
  131. }
  132. ColorCorrection Gamma_2_2@tex_2 {
  133. texture_map=Veneer_D02_Refl@tex_3;
  134. rewire_red=0;
  135. rewire_green=1;
  136. rewire_blue=2;
  137. rewire_alpha=3;
  138. hue_shift=0;
  139. saturation=0;
  140. hue_tint=AColor(0, 0, 0, 1);
  141. tint_strength=0;
  142. lightness_mode=1;
  143. brightness=0;
  144. contrast=1;
  145. adv_exposure_mode=0;
  146. adv_brightness=1;
  147. adv_contrast=0.4545454;
  148. adv_base=1;
  149. adv_offset=0;
  150. adv_use_red=0;
  151. adv_use_green=0;
  152. adv_use_blue=0;
  153. adv_rgb_brightness=Color(1, 1, 1);
  154. adv_rgb_contrast=Color(1, 1, 1);
  155. adv_rgb_base=Color(1, 1, 1);
  156. adv_rgb_offset=Color(0, 0, 0);
  157. adv_printer_lights_per=5;
  158. }
  159. TexBitmap Veneer_D02_Refl@tex_3 {
  160. alpha_from_intensity=0;
  161. color_mult=AColor(1, 1, 1, 1);
  162. nouvw_color=AColor(0, 0, 0, 0);
  163. uvwgen=Veneer_D02_Refl@tex_3_uvwgen;
  164. bitmap=bitmapBuffer_1_gsRGB;
  165. }
  166. UVWGenChannel Veneer_D02_Refl@tex_3_uvwgen {
  167. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  168. wrap_u=1;
  169. wrap_v=1;
  170. crop_u=0;
  171. crop_v=0;
  172. wrap_mode=1;
  173. uvw_channel=1;
  174. }
  175. TexCombineColor Veneer_D02_120cm@mtl_brdf_0_reflect_combine {
  176. color=Color(0.5019608, 0.5019608, 0.5019608);
  177. texture=Veneer_D02_Refl_CC@tex_1;
  178. texture_multiplier=0.61;
  179. }
  180. TexBitmap Veneer_D02_Bump@tex_4 {
  181. alpha_from_intensity=0;
  182. color_mult=AColor(1, 1, 1, 1);
  183. nouvw_color=AColor(0, 0, 0, 0);
  184. uvwgen=Veneer_D02_Bump@tex_4_uvwgen;
  185. bitmap=bitmapBuffer_2_gsRGB;
  186. }
  187. UVWGenChannel Veneer_D02_Bump@tex_4_uvwgen {
  188. uvw_transform=Transform(Matrix(Vector(1, 0, 0), Vector(0, 1, 0), Vector(0, 0, 1)), Vector(0, 0, 0));
  189. wrap_u=1;
  190. wrap_v=1;
  191. crop_u=0;
  192. crop_v=0;
  193. wrap_mode=1;
  194. uvw_channel=1;
  195. }
  196. BitmapBuffer bitmapBuffer_0_gsRGB {
  197. filter_type=5;
  198. filter_blur=1;
  199. color_space=2;
  200. rgb_color_space="raw";
  201. gamma=1;
  202. maya_compatible=0;
  203. allow_negative_colors=1;
  204. interpolation=3;
  205. file="..\..\assets\Wood & Laminate\Laminate_D02_Diff_hires_srgb.tx";
  206. load_file=1;
  207. ifl_start_frame=0;
  208. ifl_playback_rate=1;
  209. ifl_end_condition=0;
  210. }
  211. BitmapBuffer bitmapBuffer_1_gsRGB {
  212. filter_type=5;
  213. filter_blur=1;
  214. color_space=1;
  215. rgb_color_space="raw";
  216. gamma=1;
  217. maya_compatible=0;
  218. allow_negative_colors=1;
  219. interpolation=3;
  220. file="..\..\assets\Wood & Laminate\Veneer_D01_Bump_hires_lin_srgb.tx";
  221. load_file=1;
  222. ifl_start_frame=0;
  223. ifl_playback_rate=1;
  224. ifl_end_condition=0;
  225. }
  226. BitmapBuffer bitmapBuffer_2_gsRGB {
  227. filter_type=5;
  228. filter_blur=0.2;
  229. color_space=1;
  230. rgb_color_space="raw";
  231. gamma=1;
  232. maya_compatible=0;
  233. allow_negative_colors=1;
  234. interpolation=3;
  235. file="..\..\assets\Wood & Laminate\Veneer_D01_Bump_hires_lin_srgb.tx";
  236. load_file=1;
  237. ifl_start_frame=0;
  238. ifl_playback_rate=1;
  239. ifl_end_condition=0;
  240. }