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- using System.Collections;
- using System.Collections.Generic;
- using UnityCommon;
- using UnityEngine;
- using UnityEngine.UI;
- namespace DTYJ
- {
- public class ZhuCe : MonoBehaviour
- {
- private void Awake()
- {
- Screen.SetResolution(1366, 650, false);
- }
- public InputField inputField_mac, inputField_code;
- public void OnClick()
- {
- var str = inputField_mac.text + "swsj202312";
- inputField_code.text = Utility.GetMD5WithString(str);
- }
- }
- }
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